dx7-synth-js VS wasgen

Compare dx7-synth-js vs wasgen and see what are their differences.

dx7-synth-js

A JavaScript implementation of the Yamaha DX7 synthesizer (by mmontag)
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dx7-synth-js wasgen
3 4
271 70
- -
10.0 2.6
about 2 years ago 12 months ago
JavaScript JavaScript
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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dx7-synth-js

Posts with mentions or reviews of dx7-synth-js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-29.

wasgen

Posts with mentions or reviews of wasgen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-29.
  • Web FM synthesizer made with HTML5
    9 projects | news.ycombinator.com | 29 Oct 2023
    Very neat, though I got prominent clicks and artifacts in both chrome and firefox.

    If anyone's interested, some years ago I made a wrapper library for things like this, to wallpaper over the famously hairy WebAudio synthesis API. Basically you pass in a static object describing the audio graph and parameters you want, and the lib creates the WebAudio nodes and then cleans them up after the sound releases.

    https://github.com/fenomas/wasgen

  • Elementary Audio: a modern platform for writing high performance audio software
    20 projects | news.ycombinator.com | 11 Apr 2022
    I work on this space a lot, and maintain a couple of libraries you might be interested in. They are very much focused on light quick "good enough" web audio music/sound effects.

    https://github.com/fenomas/wasgen - a declarative abstraction layer around web audio oscillators and filters

    https://fenomas.github.io/wafxr/ - a GUI front-end demo for the previous

  • Octave Compass
    3 projects | news.ycombinator.com | 25 Jan 2021
    You might try wasgen, which I maintain. Basically you pass it an object that describes your audio graph, and a frequency/duration/volume, and it creates/disposes all the audio nodes.

    https://github.com/andyhall/wasgen

    Making the sound program objects isn't trivial if you're unfamiliar with low-level audio, but the live demo has examples for all MIDI instruments: https://andyhall.github.io/wasgen/