dungeon-revealer
DefinitelyTyped
dungeon-revealer | DefinitelyTyped | |
---|---|---|
9 | 158 | |
424 | 47,254 | |
2.1% | 0.8% | |
0.0 | 10.0 | |
3 days ago | 5 days ago | |
TypeScript | TypeScript | |
ISC License | GNU General Public License v3.0 or later |
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dungeon-revealer
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Tools for using a TV facing up on a table
I've been using Dungeon Revealer for this exact purpose. It has a neat fog of war feature that you can keep revealing as the players go further into the map, and supports custom tokens (for players, effects etc) as well.
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Best D&D map makers for dungeons, cities and worlds
I've been using Dungeon Revealer [1] a self-hosted web app. It's a simple halfway point between a fancy VTT and a paper map. It's easy to use and allows you to upload any kind of image, which makes it a rudimentary presentation tool too.
1. https://github.com/dungeon-revealer/dungeon-revealer
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Karte langsam aufdecken
https://www.planarally.io/ oder https://github.com/dungeon-revealer/dungeon-revealer sind ggf auch was.
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Astral is shutting down, I hate roll20 and I don't want to pay for a VTT. Is there any other solution?
Check out DungeonRevealer, it's a free self-hosted solution: https://github.com/dungeon-revealer/dungeon-revealer
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[OC] I made a Gaming Table for DMing D&D. It was a big hit with my group, so I'm posting it here.
The software I use to run the table is called Dungeon Revealer. It is a pretty awesome open source map display/navigation program. Check it out at https://github.com/dungeon-revealer/dungeon-revealer
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Is there a vtt that is JUST tokens and maps?
Besides Owlbear Rodeo, there's Shmeppy, Plannar Ally, Dungeon Revealer. The last two need some setting up to do but are open source and updated frequently.
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Does anyone know of an easy to use software for Battle maps and keeping track of players?
As others have said, Owlbear rodeo for live play is great. If you find yourself doing a more asynchronous play-by-post type game then check out Dungeon Revealer. It started as an in-person map program for display on a TV and players phones, but during the pandemic it branched out to remote play. Unlike Owlbear you don't have to keep the DM's browser open so players can check the map at any time. https://github.com/dungeon-revealer/dungeon-revealer
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Question About Projecting Maps, How Do You Do It?
Now I'm running an online adventure and I bought Foundry VTT for that. What I'm thinking is that I'll keep using Foundry VTT when we return to in person games. There are a lot of modules that allow to replicate functions that I love from Dungeon Revealer and Arkenforge and I'm finding it is a great tool to prepare sessions. Then I'll have one browser with my DM view and another browser with the player view projected to the old monitor on the table.
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Online platfrom for running grid-map combat
Check out https://github.com/dungeon-revealer/dungeon-revealer/ It's a self-hosted platform and allows your players to move their own tokens. Used it for over a year now and really happy with it.
DefinitelyTyped
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⚛️ Explaining React's Types
Prior to React 18, it used to include an implicit children prop, making it suitable for components expected to have children. For a long time, though, the implicit children prop type has been removed according to React 18's type changes.
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Introduction to TypeScript — What is TypeScript?
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5 Resources Each TypeScript Developer Should Know About
View on GitHub
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Show HN: OpenAPI DevTools – Chrome ext. that generates an API spec as you browse
Firefox maintain a library for unified extension API https://github.com/mozilla/webextension-polyfill
Their type definition for HAR request isn't exported https://github.com/DefinitelyTyped/DefinitelyTyped/blob/mast...
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Typescript - Union types e type guards
type NumberOrString = number | string; type Status = "idle" | "loading" | "success" | "failure" // React useState, can receive a value or a function as parameter to serve as initial value. // https://github.com/DefinitelyTyped/DefinitelyTyped/blob/a03856975a17eba524739676affbf70ac4078176/types/react/v17/index.d.ts#L920 function useState(initialState: S | (() => S)): [S, Dispatch>];
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Declaring JSX types in TypeScript 5.1
The TypeScript pull request was merged, so Sebastian (who helps maintain the React type definitions) exercised new powers in this pull request to the DefinitelyTyped repository for the React type definitions. At the time of writing, this pull request is still open, but once merged and shipped the React community we will feel its benefits.
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DO_NOT_USE_OR_YOU_WILL_BE_FIRED_EXPERIMENTAL_REACT_NODES[keyof DO_NOT_USE_OR_YOU_WILL_BE_FIRED_EXPERIMENTAL_REACT_NODES]
there is an open issue: https://github.com/DefinitelyTyped/DefinitelyTyped/issues/61616
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Announcing TypeScript 5.1
Relatively infrequently. Normally, if an npm package is popular and doesn’t have its own types, there will be a community provided types declaration file available from https://github.com/DefinitelyTyped/DefinitelyTyped
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