doon-vk
vkQuake2
doon-vk | vkQuake2 | |
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1 | 4 | |
0 | 884 | |
- | - | |
0.0 | 7.4 | |
about 2 years ago | 3 months ago | |
C | C | |
- | GNU General Public License v3.0 only |
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doon-vk
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vkCreateShaderModule runtime validation error
If you need to see it, here is the repo. The shaders are in the shaders/ directory.
vkQuake2
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So Quake 2 was my jam during high school, I want to play it again, but don’t have an RTX capable graphics card, what can I do?
You could try https://www.yamagi.org/quake2/ or https://github.com/kondrak/vkQuake2/releases
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Will Quake 2 come to modern systems like the first game did?
there are a few ports for that: - https://www.yamagi.org/quake2/ (imo decent) - https://github.com/kondrak/vkQuake2 (was a bit buggy when I tried it) - more: https://quake.fandom.com/wiki/List_of_Quake_II_Source_ports
- MESA-INTEL: warning: Ivy Bridge Vulkan support is incomplete
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Suggest me Some Games for My Low Budget PC : )
Quake 2
What are some alternatives?
waifu2x-ncnn-vulkan - waifu2x converter ncnn version, runs fast on intel / amd / nvidia / apple-silicon GPU with vulkan
ironwail - High-performance QuakeSpasm fork
VulkanMemoryAllocator - Easy to integrate Vulkan memory allocation library
0ad - Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Q2RTX - NVIDIA’s implementation of RTX ray-tracing in Quake II
Quake3e - Improved Quake III Arena engine
mpp - Media Process Platform (MPP) module
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
Qt5 - Qt 5 source code in addition to patches developed by CipSoft GmbH for use in the Tibia Client.
vitaQuake - Port of Quake for Playstation Vita
crawl - Dungeon Crawl: Stone Soup official repository