dom-overlays
A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki (by immersive-web)
raw-camera-access
Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through WebXR Device API. Feature leads: Piotr Bialecki, Alex Turner, Nicholas Butko (by immersive-web)
dom-overlays | raw-camera-access | |
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1 | 1 | |
69 | 36 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
Bikeshed | Bikeshed | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dom-overlays
Posts with mentions or reviews of dom-overlays.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-10.
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Is 3D the future? Is it worth investing in or is it a niche / gimmick?
_ "is there any application in 3D that cant just as well be solved in 2D" Web 3D is never meant to compete with 2D interfaces, it is meant to complete it, WebXR is even integrating the DOM within AR/VR for a 2D UI.
raw-camera-access
Posts with mentions or reviews of raw-camera-access.
We have used some of these posts to build our list of alternatives
and similar projects.
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Experiment with transparent materials in WebXR
Thanks! I use the raw camera access API in Chrome (Android). It's still experimental and under a flag. https://github.com/immersive-web/raw-camera-access/blob/main/explainer.md
What are some alternatives?
When comparing dom-overlays and raw-camera-access you can also consider the following projects:
webxr - Repository for the WebXR Device API Specification.
layers - A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)
WebXR-WebGPU-Binding
three.js - JavaScript 3D Library.
trois - ✨ ThreeJS + VueJS 3 + ViteJS ⚡
depth-sensing - Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explainer.md
performance-improvements - A feature-incubation repo for XR-related performance improvements. Feature lead: Trevor F. Smith
polygonjs - node-based WebGL design tool
react-three-fiber - 🇨🇭 A React renderer for Three.js
dom-overlays vs webxr
raw-camera-access vs layers
dom-overlays vs WebXR-WebGPU-Binding
raw-camera-access vs three.js
dom-overlays vs trois
raw-camera-access vs depth-sensing
dom-overlays vs three.js
raw-camera-access vs performance-improvements
dom-overlays vs polygonjs
raw-camera-access vs webxr
dom-overlays vs react-three-fiber
raw-camera-access vs WebXR-WebGPU-Binding