deno_install
deno
deno_install | deno | |
---|---|---|
9 | 448 | |
948 | 92,975 | |
-0.2% | 0.3% | |
4.9 | 9.9 | |
18 days ago | 3 days ago | |
PowerShell | Rust | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
deno_install
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API using Deno and ElyasiaJS
import { App, Router } from "https://deno.land/x/[email protected]/mod.ts"; const app = new App(); const router = new Router(); // Define your API routes router.get("/hello", (ctx) => { ctx.response.body = "Hello, World!"; }); app.use(router.routes()); app.use(router.allowedMethods()); // Start the server app.listen({ port: 8000 }); console.log("Server is running on http://localhost:8000");
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What's Your Favorite Tech Stack and Why?
Deno: Deno with one of it's frameworks (like Fresh
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Avoid conflicts between denols and tsserver in Neovim
lspconfig.denols.setup({ root_dir = lspconfig.util.root_pattern("deno.json", "deno.jsonc"), init_options = { lint = true, unstable = true, suggest = { imports = { hosts = { ["https://deno.land"] = true, ["https://cdn.nest.land"] = true, ["https://crux.land"] = true, }, }, }, }, on_attach = on_attach, })
- how do you uninstall deno
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Deno.js in Production. Key Takeaways.
https://deno.land/install.sh is a redirect to https://deno.land/x/install.sh, which is treated as any /x/ (community) module. These modules are immutable clones of github tags (in this case, https://github.com/denoland/deno_install/). If someone would manage to breach the AWS S3 buckets that we use for module storage, it wouldn't be just a problem for installation of the deno CLI, but a problem for any module on the registry.
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Get started with deno (from NodeJS or not...)
In any case, Deno ships a lot more things but this is enough to get us started. Any additional information can be found on the official repository url that I will be linking at the end of the article. As for a little start, since nodejs has been used as a very popular web server, I thought it might be interesting to start building a deno version of it. To start off, let's install deno. Depending on your OS you might want to refer to Install Docs
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a first look at oak
You can find a list of different installation methods on the official deno.land documentation and the deno_install repo.
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Serverless API with Deno and Begin - Part 1
You can install Deno in a few different ways. I chose to install it with brew install deno, but you can check their docs for other methods.
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deno is the future?
See deno_install and releases for other options.
deno
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
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Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint