demo-multiframework
🧶 Oruga combined with 4 different styles: Tailwind, Bootstrap 5, Bulma and Material! (by oruga-ui)
NES.css
NES-style CSS Framework | ファミコン風CSSフレームワーク (by nostalgic-css)
demo-multiframework | NES.css | |
---|---|---|
1 | 28 | |
10 | 20,354 | |
- | 0.6% | |
0.0 | 0.0 | |
about 1 year ago | 4 months ago | |
Vue | SCSS | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
demo-multiframework
Posts with mentions or reviews of demo-multiframework.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-03.
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Oruga: the new kid on the block
variantClass is determined by a function that will receive "warning" as suffix when variant property of o-button is "warning". Using a function we can instruct Oruga to apply to our Button components a class whose name is composed by "is-" followed by the suffix value, in this case the variant. Thanks to the context parameter, you can take more refined decisions like not applying a variant if the component is outlined (see an example here)
NES.css
Posts with mentions or reviews of NES.css.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-27.
- This just sucks.
- 98.css – design system for building faithful recreations of Windows 98 UIs
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any advice on making a website with an “old webcore” aesthetic? something similar to the kind of stuff you would see on cameronsworld.com
If you want the NES art style you could try out https://nostalgic-css.github.io/NES.css/
- Hacker News stylized as a retro 90s macOS desktop
- Thunderbird Time Machine: Windows XP and Thunderbird 1.0
- System.css: A design system for building retro Apple interfaces
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Announcing Gamercade, a new WASM powered fantasy console. Seeking early users & feedback.
in case it helps: https://nostalgic-css.github.io/NES.css/
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is there any library for css ancient(magic) style ?
It's not a fantasy one but here.
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1x Engineer
Based on the cursor, and my own experience with it, he's actually probably using https://github.com/nostalgic-css/NES.css/ so technically "NES font". But I do agree that it makes this less readable AND less respectable in the end. It's like writing a manifesto in Comic Sans. Serious topics deserve more serious fonts.
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A Gatsby theme for retro gaming CSS
A theme built with Typescript, Gatsby, and NES.css for a One-page layout.
What are some alternatives?
When comparing demo-multiframework and NES.css you can also consider the following projects:
merakiui - Tailwind CSS components that support RTL languages & fully responsive based on Flexbox & CSS Grid with elegant Dark Mode 🚀 ☄️.
Primer - The CSS design system that powers GitHub