defold-scene3d
ludobits
defold-scene3d | ludobits | |
---|---|---|
1 | 1 | |
128 | 114 | |
3.9% | - | |
6.4 | 4.1 | |
5 months ago | 4 months ago | |
Lua | Lua | |
MIT License | MIT License |
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defold-scene3d
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Scene3D - make 3D games with Defold!
Github - https://github.com/indiesoftby/defold-scene3d
ludobits
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I've made parallax effect with new assets for my game.
For different objects and layers separation I use the Observer Pattern. I use Defold Game engine, so pattern implemented with https://github.com/britzl/ludobits broadcast module. One script is responsible for processing user input and to send broadcast messages. All other scripts are listening to that message in move objects with certain speed coefficient.
What are some alternatives?
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matchanovel - A visual novel framework library for Defold.
defarc - DefArc is an Arcweave runtime for Defold, a toolset to easily create branching, interactive narratives in your games! Underneath it is a JSON parser and helper module for branching, interactive or linear conversation or any data you can create in Arcweave for Defold game engine (Lua).
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3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.