decomp.me
zig
decomp.me | zig | |
---|---|---|
5 | 818 | |
333 | 30,946 | |
2.4% | 3.7% | |
9.3 | 10.0 | |
9 days ago | 4 days ago | |
TypeScript | Zig | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
decomp.me
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Ask HN: What Underrated Open Source Project Deserves More Recognition?
https://github.com/decompme/decomp.me
I’ve posted this before but I love it so much I gotta do it again.
You plug in a piece of ASM from a video game ROM, and it gives you a first pass decompilation. On the left hand side you can edit this decompilation, and on the right there’s a side-by-side diff of the target ASM and what your source currently compiles to. It’s slightly gamified, looks great, is super easy to fork/share, and can be pretty addicting once you get into it. Super cool community.
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Decompilation of Paper Mario for N64
Checkout http://decomp.me - it’s a community built tool used by a lot of video game decompilation projects. You put in the original bytecode, it will attempt a decomp, and then you fiddle with the source (using the same toolchain & flags known/best guessed to be used by original devs) until it matches perfectly. It’s super cool.
- Decomp me: Collaboratively decompile code in the browser
- Decomp.me - Collaborative video game decompilation and reverse engineering website
zig
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Show HN: I made a better Perplexity for developers
It's "Zig" not "Zag". https://ziglang.org/ Zig is under heavy development, but there's a single page https://ziglang.org/documentation/0.12.0/ that is a reasonably comprehensive source of truth about the current state of the language.
- The search for easier safe systems programming
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
What are some alternatives?
ts-c-compiler - ⚙️ Multipass C Compiler, Assembler and X86 emulator written in TypeScript
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
CodemerxDecompile - The first standalone .NET decompiler for Mac, Linux and Windows
Odin - Odin Programming Language
system-programming-roadmap - A roadmap to teach myself compiler dev, malware reverse engineering, exploitation and kernel dev fundamentals
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
dewolf - A research decompiler implemented as a Binary Ninja plugin.
rust - Empowering everyone to build reliable and efficient software.
js-ziju - Compile javascript to LLVM IR, x86 assembly and self interpreting
go - The Go programming language
compiler-explorer - Run compilers interactively from your web browser and interact with the assembly
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!