death-stranding-ui
Death Stranding UI made in React (by flagrede)
gltf-pipeline
Content pipeline tools for optimizing glTF assets. :globe_with_meridians: (by CesiumGS)
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death-stranding-ui | gltf-pipeline | |
---|---|---|
1 | 3 | |
44 | 1,822 | |
- | 1.4% | |
1.8 | 6.2 | |
about 3 years ago | 3 months ago | |
JavaScript | JavaScript | |
Mozilla Public License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
death-stranding-ui
Posts with mentions or reviews of death-stranding-ui.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-15.
-
How to reproduce Death Stranding UI with react and react-three-fiber
Demo Link Demo repository
gltf-pipeline
Posts with mentions or reviews of gltf-pipeline.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-05-03.
-
Implementing 3D Graphics in React
Creating geometric shapes is fun, but we can also create 3D models using applications like Blender, Maya, Sketchfab, and TurboSquid. In this section, we will run a 3D model using an already-created model from Sketchfab. We will use the GLTF file model. We will also use the GLTF pipeline, and GLTFJSX packages to convert the GLTF file to Draco GLTF and then to a React JSX file. To start first;
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From Desktop 3d Apps to Web 3d Apps using Blender and React
Content pipeline tools for optimizing glTF, more here
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How to reproduce Death Stranding UI with react and react-three-fiber
using draco to convert our gltf file to GLB and compress it at the same time.
What are some alternatives?
When comparing death-stranding-ui and gltf-pipeline you can also consider the following projects:
gltfjsx - 🎮 Turns GLTFs into JSX components
leva - 🌋 React-first components GUI
obj2gltf - Convert OBJ assets to glTF
use-sound - A React Hook for playing sound effects
react-three-fiber - 🇨🇭 A React renderer for Three.js [Moved to: https://github.com/pmndrs/react-three-fiber]
twind - The smallest, fastest, most feature complete Tailwind-in-JS solution in existence.
awesome-react-three-fiber - 🍕 A loose collection of cool r3f links, gifs, people, stuff
component-material - 🧩 Compose modular materials in React
death-stranding-ui vs gltfjsx
gltf-pipeline vs gltfjsx
death-stranding-ui vs leva
gltf-pipeline vs obj2gltf
death-stranding-ui vs use-sound
gltf-pipeline vs react-three-fiber
death-stranding-ui vs twind
gltf-pipeline vs use-sound
death-stranding-ui vs awesome-react-three-fiber
gltf-pipeline vs leva
death-stranding-ui vs component-material
gltf-pipeline vs twind