dcs-input-command-injector
dcs-bios
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dcs-input-command-injector | dcs-bios | |
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29 | 9 | |
106 | 256 | |
- | 4.7% | |
4.9 | 9.5 | |
2 months ago | 3 days ago | |
Lua | Lua | |
- | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dcs-input-command-injector
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Quality of life mods in 2023
Munkwolf's DCS Community Keybinds + Quaggles' DCS Input Command Injector
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F14 tweaks and utilities to deal with common Jester AI frustrations
DCS Input Command Injector - https://github.com/Quaggles/dcs-input-command-injector
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Potential Gyro-Drifting Bug with the new BPM?
I'd like to know if the Program with the red lines (DCS? This? https://github.com/Quaggles/dcs-input-command-injector ) is using the raw gyro pitch/yaw/roll speed values or the quaternion. I suspect it's the latter but I'll look into it. I'd also be interested to know the same for the VSCView.
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Mimicking 3 way toggle with Virpil Alpha Scroll wheel?
First mod is DCS Input Command Injector by Quaggles, which is a baseline requirement for the second mod, DCS Community Keybinds. Ever want to bind something in a module, and the devs never added it? Maybe you want the volume knobs to turn faster, or light knobs to turn slower? Someone has added it here!
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A-10C II New Keybinds for Flaps
you can use quaggles input command injector mod to be able to put custom keybinds into your saved games folder where they won't get overwritten by updates: https://github.com/Quaggles/dcs-input-command-injector
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Help: A few things I cannot figure out on DCS Viper
Try Quaggles's DCS Input Command Injector together with DCS Community Keybinds instead, maybe someone added the commands you need.
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Throttle Comparison
Regarding the Warthog on/off switches and DCS bindings, Warthog owners should probably have a look at Quaggle's DCS input injector and the DCS community bindings for an elegant solution that basically removes any limitation, without the need to run additional software while flying DCS.
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Is there a way to lower the sensitivity when pressing a button.
Files in there are formatted for use with Quaggles command injector mod: https://github.com/Quaggles/dcs-input-command-injector/releases
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Thrustmaster TCA Quadrant and gear up/down
I recommend using DCS-Input-Command-Injector mod https://github.com/Quaggles/dcs-input-command-injector that allows you to configure custom input commands inside your Saved Games/DCS/ folder instead of inside your game folder.
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Community Keybinds Project - 22.7.32 Release - Mirage F1
tldr about the project: Adds extra keybinds. Requires Quaggles mod.
dcs-bios
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DCS lua export option list
can't you just use dcs bios?
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DCSAutoMate: a program to automate cold starts, and anything else in the cockpit
My program would not be possible without DCS BIOS (specifically the Flightpanels fork, which is still actively maintained), so a special thank you to the contributors to that project. Also thanks to the creator of, and contributors to, pyWinAuto, another essential program for many of my startup scripts. I would also like to credit DiCE and DCSTheWay for some inspiration for what is possible, even though I ended up taking a different path.
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How does dcs bios work/how do I use it?
I've been working with DCS BIOS quite a bit recently and may be able to answer some of these. First, make sure you're using the Flightpanels fork of DCS BIOS and not the original DCS BIOS. The Flightpanels fork is up to date, while the original has not been updated in a couple years.
- Question about DCS-BIOS
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Support for Mossie in DCS BIOS?
Check out this fork, myself and others have been working to keep it up to date and it typically has new aircraft added the week they are released. And yes, it has the Mossie :)
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DSC-Bios
There's an up to date fork here.
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Anyone else working on ExportScripts for the Hind?
I'm not sure exactly what you're trying to do (not familiar with "ExportScripts") but we've been plugging away at getting everything added to dcs-bios. Still a ways to go, but you may find some of this useful https://github.com/DCSFlightpanels/dcs-bios/blob/master/Scripts/DCS-BIOS/lib/Mi-24P.lua
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What outputs (lights, vibration motors) and related features should a HOTAS have?
Okay I'm definitely putting this in the box of things to have a good look at later (haven't even played DCS yet). Just did a quick search and there's actually a pretty well documented mod for interfacing controllers with it like this DCS-BIOS which should make it actually not too hard to implement.
What are some alternatives?
dcs-community-keybinds - A collection of keybinds for DCS.
DCSFlightpanels - Saitek/Logitech Flight Panels & Stream Deck support for DCS-World. DCSFlightpanels also functions as a key-emulator for any game e.g. Flaming Cliff Series, Elite Dangerous, War Thunder, IL-2. Click "Releases" link below for latest release.
JoystickGremlin - A tool for configuring and managing joystick devices.
FOXTracker - Facial Head Pose Tracker for Gaming
Skynet-IADS - Adds IADS (integrated air defence) functionality to Digital Combat Simulator.
dcs-bios
MOOSE - Mission Object Oriented Scripting Environment (MOOSE) for lua mission scripting design in DCS World
AD-EDWarthogEnhancedScript - An Advanced & Highly Customisable Elite Dangerous Thrustmaster Warthog Script + ED Bindings Pack that utilises Modifiers, allowing for all commands to be easily accessible on the HOTAS. Includes many Quality of Life features to get the most enjoyment out of ED!
project-tauntaun - Tauntaun Live Editor is browser based collaborative mission planning tool for DCS.
tacview-splitter - split a tacview file by coalition