datafun
Vale
datafun | Vale | |
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3 | 64 | |
375 | 1,677 | |
- | 1.9% | |
10.0 | 6.8 | |
almost 2 years ago | about 2 months ago | |
TeX | Scala | |
- | Apache License 2.0 |
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datafun
- Datafun: A Purely, Total Functional Datalog
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For those of you self taught,how did you cope with distractions while using a computer ?
In the interest of seeking ways of optimizing my code, I stumbled upon http://www.rntz.net/datafun/ as a means to do incremental computations of fixpoints while avoiding redundant work. And also the idea of automatic parallelism achieved by using Interaction Nets as a model of computation https://github.com/HigherOrderCO/HVM.
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Let's collect relatively new research programming languages in this thread
Datafun, a take on a "higher-order" (functional) extension of Datalog.
Vale
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Vala Programming Language
Not to be confused with Vale[0].
[0] https://vale.dev/
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Is Something Bugging You?
The article says they created a deterministic hypervisor that runs all pseudorandom behavior from a starting seed to enable perfect re-playability.
But that's all we know so far. I'm assuming there'll be some sort of fuzz testing, and static analysis or some defining actions that your software can perform.
Honestly it sounds a lot like it has a lot of crossover with what the Vale language is trying to solve: https://vale.dev/, but focused on trying to get existing software to that state instead of creating a new language to make new software already be at that state by default.
- Odin Programming Language
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D Programming Language
Why go through all the trouble when you can do this: https://www.hylo-lang.org/ and not spend a second thinking of lifetimes? No, copies will not be issued unless necessary.
Or why not keep exploring this idea as well? More research-oriented than the first one right now, though, so take it with a grain of salt: https://vale.dev/
- The Vale Programming Language
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Flawless – Durable execution engine for Rust
Another relevant language might be Vale (https://vale.dev), which is aiming for "perfect replayability": https://verdagon.dev/blog/perfect-replayability-prototyped
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Two Stories for "What Is CHERI?"
Interesting. Very low level though and C(++) centric. She there any thoughts on combining the hardware and OS features with rust or https://vale.dev ?
- Berry is a ultra-lightweight dynamically typed embedded scripting language
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I've heard that "Rust's borrow checker is necessary to ensure memory safety without a GC" usually also implying it's the only way, but I've done the same without the borrow checker. Am I just clueless/confused?
Use a runtime memory management solution that's cheaper than garbage collection (see Vale)
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Vale.sh – A Linter for Prose
This seems like a tool I'll be using, and this is an almost meaningless criticism, but why the name?
There's already the Vale programming language (https://vale.dev/), but moreover, I don't get the meaning of "vale". You could call it something like Englint which actually hints its purpose.
What are some alternatives?
cogent - Cogent Project
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
karamel - KaRaMeL is a tool for extracting low-level F* programs to readable C code
Odin - Odin Programming Language
jasmin - Language for high-assurance and high-speed cryptography
Beef - Beef Programming Language
HVM - A massively parallel, optimal functional runtime in Rust
awesome-low-level-programming-languages - A curated list of low level programming languages (i.e. suitable for OS and game programming)
val - A small library to bring NaNboxing to C
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
koika - A core language for rule-based hardware design 🦑
awesome-programming-languages - The list of an awesome programming languages that you might be interested in