test
Unity Test API
test | Unity Test API | |
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3 | 15 | |
490 | 3,751 | |
0.8% | 2.5% | |
8.7 | 7.5 | |
4 days ago | 21 days ago | |
Dart | C | |
BSD 3-clause "New" or "Revised" License | MIT License |
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test
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CI/CD Pipeline Using GitHub Actions: Automate Software Delivery
Flutter / test
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Rad - A frontend framework inspired from Flutter & React
Hi! you can use test & rad_test
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hi friends how to solve this error
If you have a look at the original you'll see that the package as a pubspec.yaml as it should have.
Unity Test API
- Jenkins not detecting test fail
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Unit testing tool suggestions
Here is the github repo link of Unity: https://github.com/ThrowTheSwitch/Unity
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What is the best Unit testing framework for VS code for C?
You shouldn't need a configuration file to write tests with Unity. You are using Unity from Unity on Github right? You can use YAML files to along with some helper scripts Unity and related tools provide, but it doesn't sound like you are there yet.
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In C++, why am I getting an error about iterators going out of range of a vector in a statement that uses neither iterations nor vectors?
First, for context, as part of my internship, I'm writing unit tests for functions from a hardware manufacturer provided C++ library. This particular code is testing if the relevant function returns a unique location ID for each hardware device. The test assert macro I'm using is from the Unity test framework C library.
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commonly used c-unit testing framework in 2022?
I use Unity Fixtues + FFF + CException framework.
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Where can I find information on how to use specific Unity test framework macros in C/C++?
Edit: I also tried Googling "list of Unity test framework macros" and found this, which is kind of helpful, but still doesn't actually explain how the correct syntax for specific macros or precisely what they do. I guess basically, I'm looking for something similar to the entries on cppreference.com, but for the Unity macros instead of the standard library functions for C++.
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industry standard for Test frameworks?
I know Unity is used in the embedded industry, I also use it for my own personal projects. It’s great and does everything I need.
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Testing Frameworks for C++, ESP32
If you're using the ESP-IDF framework, it already comes with Unity. It's easy to use, and you have the Test Driven Development for Embedded C book as reference.
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Unit Testing in C
I use the Unity Test Framework: https://github.com/ThrowTheSwitch/Unity
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I wrote a Unit Testing Framework in pure C that can test C & C++ code
Drawing a comparison to heavyweights like Google Test isn't fair game though. Your real competition is the likes of Unity and CuTest. My question to you, what does Muon have that Unity doesn't? What's the selling point to get me to switch over?
What are some alternatives?
ut - C++20 μ(micro)/Unit Testing Framework
Google Test - GoogleTest - Google Testing and Mocking Framework
tlaplus - TLC is a model checker for specifications written in TLA+. The TLA+Toolbox is an IDE for TLA+.
CppUTest - CppUTest unit testing and mocking framework for C/C++
Catch - A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
benchmark - A microbenchmark support library
esp-idf - Espressif IoT Development Framework. Official development framework for Espressif SoCs.
fff - A testing micro framework for creating function test doubles
rad-benchmarks - Rad Benchmarks using js-framework-benchmark
doctest - The fastest feature-rich C++11/14/17/20/23 single-header testing framework