d2-playground
TALA
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d2-playground | TALA | |
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23 | 3 | |
62 | 177 | |
- | 6.2% | |
6.5 | 5.0 | |
11 days ago | 9 days ago | |
JavaScript | Shell | |
Mozilla Public License 2.0 | GNU General Public License v3.0 or later |
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d2-playground
- D2 Playground
- How to draw beautiful software architecture diagrams
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The Unreasonable Effectiveness of Sequence Diagrams in MermaidJS
https://play.d2lang.com/?script=qlDQtVOo5AIEAAD__w%3D%3D&ske...
I was going to ask why you don't have a web version but you already do. I'm going to play with this more today.
Have you thought about an "auto compile"/live mode where it changes as you edit the text? I think this adds a level of intuitiveness that would help new users explore.
- D2 Declarative Diagramming playground: Turn diagram scripting language to images
- I wrote a tool in Go to write Sequence Diagrams in Go
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Animated diagrams with D2, a text-to-diagram language written in Go
Wow that's a very detailed catch, thanks for reporting! Made an issue: https://github.com/terrastruct/d2-playground/issues/33
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Org Novelist: A system for writing novel-length fiction using Emacs Org mode.
A video can be a lot of work, it is quite challenging to produce a satisfying result. Instead, I suggest you to draw (here is a nice online tool to do that. If you prefer plain text, you can use d2) a Flowchart to represent your workflow. For someone who wants to understand a use case, it will be much quicker to look at a diagram rather than read or watch a video. And it will be easier for you to produce it.
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Extension for creating beautiful software architecture diagrams with text
We'll have our own API available for you to do this too. So you can make something on playground (https://play.d2lang.com) and then render the same way. E.g. https://github.com/alixander/test-render/blob/main/README.md
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Is TypeScript actually worth It?
if you're talking about the playground, I did the initial version in a weekend or so (https://github.com/terrastruct/d2-playground), which includes building a WASM version of D2 (written in Go), putting a text editor, some UI stuff like dropdowns/menu, hooking it up together, layouts and responsiveness whatnot.
If you're talking about D2 language itself, ~2 devs over 3/4 of a year.
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Discord plugin for generating diagrams on the fly through text
You can give it a spin to see if it's a fit for you here: https://play.d2lang.com
TALA
- D2 Playground
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Architecture diagrams should be code
This is a problem with the languages, not a fundamental flaw. Manipulating text has a much higher ceiling than drag and drop, in terms of speed and simplicity. Every programmer has their own ecosystem for manipulating text. I can grep, version control, diff, jump with Vim key bindings, etc.
The layout engines are very hard. We've been making https://terrastruct.com/tala for over 2 years now. At first it seemed dubious whether it was even possible to beat Graphviz, but we've been designing it to emulate how diagrams might look on a whiteboard drawn by humans. That's a very different heuristic than the theoretical hierarchical cross-minimizations that previous algorithms strive for, and it's yielded good results for a subset of diagrams.
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D2 language, open source alternative to PlantUML
https://github.com/terrastruct/TALA
(apologies for this path. trying to strike the balance of making it findable for those who search for it while hidden to those who just want free.)
What are some alternatives?
text-to-diagram-site - Compare syntax, layouts, outputs between languages for generating diagrams with text.
d2 - D2 is a modern diagram scripting language that turns text to diagrams.
d2-vscode - VSCode extension for D2 files.
d2-docs - Language documentation and blog for D2.
keenwrite-themes - Document typesetting configurations using ConTeXt
flowchart-fun - Easily generate flowcharts and diagrams from text ⿻
proposal-type-annotations - ECMAScript proposal for type syntax that is erased - Stage 1
ts-proto - An idiomatic protobuf generator for TypeScript
excalidraw - Virtual whiteboard for sketching hand-drawn like diagrams