custom-macros-for-sugarcube-2 VS harlowe-macro-api

Compare custom-macros-for-sugarcube-2 vs harlowe-macro-api and see what are their differences.

harlowe-macro-api

Adds an accessible, simplified framework to Harlowe for creating custom macros in JavaScript. (by ChapelR)
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custom-macros-for-sugarcube-2 harlowe-macro-api
38 4
159 12
- -
4.4 0.0
3 months ago over 2 years ago
JavaScript JavaScript
The Unlicense The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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custom-macros-for-sugarcube-2

Posts with mentions or reviews of custom-macros-for-sugarcube-2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-23.
  • Is it possible to modify this code to make the dialog box close on when a link inside it is clicked? (Using ChapelR's Dialog API Macro Set, and ChapelR's Simple Inventory V2)
    1 project | /r/twinegames | 10 Sep 2023
    I have the following code that opens a dialog box and let's the player select an item. It uses two different macros made by ChapelR: Simple Inventory v2 (https://github.com/ChapelR/custom-macros-for-sugarcube-2/blob/master/docs/simple-inventory.md#macro-linkedinventory) and Dialog API Macro Set (https://github.com/ChapelR/custom-macros-for-sugarcube-2/blob/master/docs/dialog-api-macro-set.md).
  • How to set up a key to skip through timed macros
    1 project | /r/twinegames | 21 Jun 2023
    I'm working on a game that is pretty heavy on using timed and type macros. The type macros at the very least I can skip through by pressing space, and I'd like to do the same for the timed sections. I have the event macro from ChapelR (https://github.com/ChapelR/custom-macros-for-sugarcube-2/blob/master/docs/event-macros.md) and it's worked for other things. Does anyone know how I'd do this?
  • Triple Color Blend Meter
    1 project | /r/twinegames | 30 Apr 2023
    note: I strongly suggest you let Chapel know about this potential issue with the options() function on their custom-macros-for-sugarcube-2 GitHub reposition.
  • Preloading
    5 projects | /r/twinegames | 23 Apr 2023
    ChapelR
  • Need some help with some file location stuff
    1 project | /r/twinegames | 13 Apr 2023
    So I'm trying to insert my images in dialogue boxes (The macro I'm using for it is here: https://github.com/ChapelR/custom-macros-for-sugarcube-2/blob/master/docs/dialog-api-macro-set.md) Using a folder with images in my game folder. And for some reason no matter what I do the images don't show up even though i followed the code right.
  • Edit Speechbox System by Chapel
    1 project | /r/twinegames | 17 Mar 2023
    So, I downlaoded the Custom Macro “Speech Box System” https://github.com/ChapelR/custom-macros-for-sugarcube-2/blob/master/docs/speech-box-system.md This Macro works using Java and CSS. I know how to edit CSS, but Java eludes me completely. The thing is, this macro lets me create a character and assing an image to show its avatar. I want to do that, but I need the avatar to change based on a Twine variable ($mood ) I know how to write the code in Twine, that is not the problem. But the .js is written in such a way, that the avatar section only works for images, so it does not allow a variable, even if the variable == an img . Can someone tell me what is it that I have to change in the .js? Thanks!
  • Help with Dialogue Box
    1 project | /r/twinegames | 24 Nov 2022
    I'm working on a VN-style game in Sugarcube, and specifically trying to figure out dialogue boxes. I've been able to get pretty close to what I want, using the information from this link.
  • How to disallow use of hotkeys while in a dialog window? (Chapel's Event Macro)
    1 project | /r/twinegames | 21 Nov 2022
    I've used Chapel's Event Macro to set up some hotkeys for easy navigation of my game. All went well, but I ran into the problem of what happens if there's a text input (<>) field on the screen: typing something in it could accidentally trigger a hotkey rather than what the player actually wants to type!
  • Help with Speech Box
    1 project | /r/twinegames | 27 Oct 2022
  • Using ChapelR's Speech Box System Help
    2 projects | /r/twinegames | 23 Sep 2022
    If you use ChapelR First macro here :https://github.com/ChapelR/custom-macros-for-sugarcube-2/blob/master/docs/first-macro.md

harlowe-macro-api

Posts with mentions or reviews of harlowe-macro-api. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-13.
  • SugarCube vs Harlowe in 2022
    1 project | /r/twinegames | 18 Dec 2021
    I have written an unofficial custom macro API for Harlowe: https://harlowe.twinelab.net/ Update for 2021: some features of this library may no longer work in v3.2.x and higher. Update for 2022: It is just not feasible for me to continue to hack on Harlowe. I will try to keep the basic functionality of this library working indefinitely, but really, if you want audio in Harlowe, you need to let Leon know.
  • Tetris game
    2 projects | /r/twinegames | 13 Dec 2021
    I'd recommend checking out "Chapel's Unofficial Custom Macro Framework for Harlowe", which includes the Harlowe.variables() method for setting Harlowe variables from JavaScript. (I don't even really know Harlowe, but that information wasn't hard for me to find.)
  • How can I set a timer that doesn't disappear when user go to next passage?
    1 project | /r/twinegames | 7 Apr 2021
    Use a third-party addon like Chapel's Unofficial Custom Macro Framework for Harlowe, which does that hack for you.
  • Harlowe Custom Macro API
    1 project | /r/twinegames | 16 Jan 2021
    Here is an update: https://github.com/ChapelR/harlowe-macro-api/releases/tag/v1.0.2

What are some alternatives?

When comparing custom-macros-for-sugarcube-2 and harlowe-macro-api you can also consider the following projects:

TwineHacker - Chrome\Firefox dev-tools extension: How To Debug(Or Cheat) Twine{SugarCube} Variables

sugarcube-2 - SugarCube is a free (gratis and libre) story format for Twine/Twee.

react-twine - React state management library. As if we need another.

cycy-wrote-custom-macros - Macros for SugarCube 2.

harlowe-audio - An audio library for use with the Twine 2 story format Harlowe (v2.x or higher).

tweego-setup - A Tweego project boilerplate.

UInv - Universal Inventory System (UInv) for Twine 2 / SugarCube 2