craftos2-lua VS libxev

Compare craftos2-lua vs libxev and see what are their differences.

libxev

libxev is a cross-platform, high-performance event loop that provides abstractions for non-blocking IO, timers, events, and more and works on Linux (io_uring or epoll), macOS (kqueue), and Wasm + WASI. Available as both a Zig and C API. (by mitchellh)
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craftos2-lua libxev
1 6
5 1,618
- -
7.0 8.1
about 1 month ago 11 days ago
C Zig
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

craftos2-lua

Posts with mentions or reviews of craftos2-lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-11.
  • Show HN: Async tasks in 350 lines of C
    5 projects | news.ycombinator.com | 11 Mar 2024
    > Do you have examples of any async code returning values without “objects” or compiler magic?

    Lua coroutines represent a yieldable computation, but given a coroutine object, you can't await it or retrieve a return value from it. The only things you can do with a coroutine are check its status and resume it. So how do asynchronous computations return values in Lua?

    It's simple: don't create an extra coroutine around it. If you're already in a yieldable coroutine, then you can call the yielding function directly. Nested yields will bubble up, and from the caller's perspective you just call a function and it returns a value.

    Doing this from Lua is a bit of compiler/interpreter magic, but some modified Lua interpreters support yieldable C functions that can also perform yieldable calls [0]. This requires some due diligence on the part of the caller, making sure to bubble up yields from the inner function and also pass down resumes until it completes (you need to add a state for "this function call yielded"). But it uses no promises, futures or channels.

    [0]: https://github.com/MCJack123/craftos2-lua/blob/89dcba94c28be... (lua_getctx returns whether you're being resumed from a yield, and expects you to have pushed your own state to the Lua stack if you need any.)

libxev

Posts with mentions or reviews of libxev. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

What are some alternatives?

When comparing craftos2-lua and libxev you can also consider the following projects:

zigcoro - A Zig coroutine library

unzig - Zig with Unused Variables

async_io_uring - An event loop in Zig using io_uring and coroutines

sokol-tools - Command line tools for use with sokol headers

http.zig - An HTTP/1.1 server for zig

zig-pico - Not so scuffed Zig project for using the Raspberry Pi Pico SDK

mach - zig game engine & graphics toolkit

aviary.sh - Minimal distributed configuration management in bash

bash2048 - Bash implementation of 2048 game

bashttpd - A web server written in bash

bitcoin-bash-tools - Set of bitcoin-related bash functions

otp - Erlang/OTP