papers
CPM.cmake
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papers
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Learn Modern C++
What's fun is, because everything is decided in papers, we can find out why! https://github.com/cplusplus/papers/issues/884
Accepted paper here: https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2022/p20...
> The proposed std::print function improves usability, avoids allocating a temporary std::string object and calling operator<< which performs formatted I/O on text that is already formatted. The number of function calls is reduced to one which, together with std::vformat-like type erasure, results in much smaller binary code (see § 13 Binary code).
Additionally,
> Another problem is formatting of Unicode text:
> std::cout << "Привет, κόσμος!";
> If the source and execution encoding is UTF-8 this will produce the expected output on most GNU/Linux and macOS systems. Unfortunately on Windows it is almost guaranteed to produce mojibake despite the fact that the system is fully capable of printing Unicode
- The insanity of compile time programming
- P1673 A free function linear algebra interface based on the BLAS
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When will std::linalg make it into a new C++ release?
See https://github.com/cplusplus/papers/issues/557
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C++ Papercuts
Bringing editions to C++ failed, and I am not aware of anyone trying to tackle the issues https://github.com/cplusplus/papers/issues/631
(I could be wrong though! I follow the committee more than you may guess, but not as much as to think I know everything about what's going on.)
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Argonne National Lab is attempting to replicate LK-99
GitHub would not be relevant in this respect because:
* It's owned by a (single) commercial corporation, Microsoft.
* There is censorship both by content and in some respects by country of origin.
* The code is closed.
but otherwise it's an interesting idea.
The C++ standardization committee uses GitHub to track papers submitted to them, see:
https://github.com/cplusplus/papers
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C++23: The Next C++ Standard
There was no non-approval. The facility needs more work, and the authors (and the committee) were focusing on getting print/format done first. I hope that the paper will be worked on again in the future. We will be happy to review it once there is a revision (see github for history)
- What C++ library do you wish existed but hasn’t been created yet?
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2023-06 Varna ISO C++ Committee Trip Report — First Official C++26 meeting!
For more details on what we did at the 2023-06 Varna meeting, the [GitHub issue](https://github.com/cplusplus/papers/issues/328) associated with the paper has a summary.
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Trip Summer ISO C++ standards meeting (Varna, Bulgaria)
You subscribe to the Github issue of the proposal: https://github.com/cplusplus/papers/issues
CPM.cmake
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Using raylib with Dear ImGui: Game Dev Debugging UI
I like to pin GitHub dependencies using a commit hash, instead of a tag. You need a recent CPM.cmake file in your project for CPM to work.
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C++ Game Utility Libraries: for Game Dev Rustaceans
C++20 brings std::format, improving C++ developer experience for formatting strings. If you have to use older standards, though, add fmtlib to your repo. It plays well with CMake and you can use CPM to add fmtlib to your project. The library supports many Rust format macro features, and makes code far cleaner when you need to do string interpolation with variables.
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My (Herb Sutter's) C++ Now 2023 talk is online: “A TypeScript for C++”
This is true for almost all projects but things are getting better. I use CPM for a couple of years now and get the experience desired
https://github.com/cpm-cmake/CPM.cmake
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CMake and Linking External libraries is a kick in the nuts if i've ever seen it.
Yes, i found vcpkg terrible and FetchContent usually works way better. An amazing project is https://github.com/cpm-cmake/CPM.cmake, which automates FetchContent and makes dependencies mostly hassle free.
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Graphics in c++ but in wsl
There's two completely different aspects to your question. 1) How to manage libraries in c++ without dying from cringe? I'd suggest you use cmake as the build system and grab library sources directly from GitHub using this tool: https://github.com/cpm-cmake/CPM.cmake 2) How to get apps that run under WSL to display windows-native windows? I'm not sure, but it's probably this: https://github.com/microsoft/wslg
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Where to store libraries in cross-platform C++ app?
I personally like to use something called CPMCmake for smaller personal projects, just because it has 0 requirements on the person that wants to use your project, they don't have to setup anything on their end, the only requirement is to have Cmake.
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How do I include a library in cmake such that it is included in the project?
I personally would thoroughly recommend CPM. It's a CMake plugin which you install as a script in your CMake project and you can then use its function CPMFindPackage(), which basically wraps find_package() and ExternalProject() to use the former if the package is installed on the machine, or downloads it and builds it in-tree using the latter if not.
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Create Python bindings for my C++ code with PyBind11
At first, I wanted to install it using Vcpkg but I ended up using CPM.cmake instead. Why? Because with Vcpkg on some platform it is messing up the config and choose a version of Python used in Vcpkg instead of the one I wanted to use. It is not that hard to fix, but why bother when I can install the library in one line with CPM.cmake
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CPM.cmake to make CMake's FetchContent easier
set(CPM_DOWNLOAD_LOCATION ${CMAKE_BINARY_DIR}/CPM.cmake) file(DOWNLOAD https://github.com/cpm-cmake/CPM.cmake/releases/latest/download/cpm.cmake ${CPM_DOWNLOAD_LOCATION}) include(${CPM_DOWNLOAD_LOCATION})
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package manager in 2022
We're using vcpkg - tried conan previously. I think both are good, but both of them have their own flaws. You can also go with something like https://github.com/cpm-cmake/CPM.cmake if you just want something quick for a small project.
What are some alternatives?
circle - The compiler is available for download. Get it!
cmake-conan - CMake wrapper for conan C and C++ package manager
compiler-explorer - Run compilers interactively from your web browser and interact with the assembly
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
C++ Format - A modern formatting library
boost-cmake - Easy Boost integration in CMake projects
LEWG - Project planning for the C++ Library Evolution Working Group
hunter - CMake driven cross-platform package manager for C/C++.
tinyformat - Minimal, type safe printf replacement library for C++
cmake-init-vcpkg-example - cmake-init generated executable project with vcpkg integration
FastAD - FastAD is a C++ implementation of automatic differentiation both forward and reverse mode.
FunctionalPlus - Functional Programming Library for C++. Write concise and readable C++ code.