cp-examples VS cp-ebiten

Compare cp-examples vs cp-ebiten and see what are their differences.

cp-examples

Chipmunk2D examples ported to Go (by jakecoffman)

cp-ebiten

example physics in ebiten using chipmink port (by jakecoffman)
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cp-examples cp-ebiten
2 1
19 7
- -
4.9 2.8
3 months ago 5 months ago
Go Go
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cp-examples

Posts with mentions or reviews of cp-examples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-30.
  • Using the Go port of Chipmunk2d in a tile based game
    5 projects | /r/ebiten | 30 Mar 2021
    Sinking into stuff a problem with the physics tick rate. Make sure to set it to at least 1/180 like the player example: https://github.com/jakecoffman/cp-examples/blob/7d72828645908dec6d4f59a750cb59d1aec2816d/player/player.go#L120

cp-ebiten

Posts with mentions or reviews of cp-ebiten. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-30.

What are some alternatives?

When comparing cp-examples and cp-ebiten you can also consider the following projects:

Ebiten - Ebitengine - A dead simple 2D game engine for Go

cp - A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.