cost-model
nakama
cost-model | nakama | |
---|---|---|
15 | 42 | |
2,192 | 9,205 | |
- | 1.4% | |
9.7 | 8.8 | |
over 2 years ago | 8 days ago | |
Go | Go | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cost-model
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7 Kubernetes Companies to Watch in 2022
Kubecost gives you insight into where your Kubernetes spend is going. You can view your spend per namespace, service, or even team, and you can set budgets and get real-time alerts. Kubecost can also track other cloud spend from things like RDS and S3, and it also works with on-prem k8s clusters. Kubecost also offers an open source version.
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Interesting tools?
kubecost - analyse cost of the cluster https://kubecost.com/
- OpenSourec & On-Prem Cost-Tracking for K8s
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Twelve Years of Go
> No inheritance - no more digging through the massive world-tree of objects to find the code that actually does things.
That's not 100% accurate; as a concrete example, tell me which files (to say nothing of the actual downstream types!) contain the implementations of this interface method: https://github.com/kubecost/cost-model/blob/v1.88.0/pkg/clou... (err, without using github's fancy new SourceGraph-lite integration, of course, that'd be cheating)
I find the sibling "No declared interfaces - they are defined at the point of use, not declared elsewhere" similarly suspicious, but suspect we'd having a nomenclature mismatch
- 27 open-source tools that can make your Kubernetes workflow easier 🚀🥳
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Ask HN: Who is hiring? (September 2021)
Kubecost (Stackwatch) | Senior Support Engineer | Remote (US-East/Central preferred) | https://kubecost.com
Our tooling and intelligence empowers teams to efficiently operate Kubernetes at scale—helping them manage cost, performance, and reliability. We're avid contributors to the open source community.
We're looking to add a second Senior Support Engineer to help us build a scalable, user-first support process, troubleshoot complex infrastructure issues, and influence the direction of our product by tracking and communicating user needs. Be one of our first 20 teammates!
Feel free to apply or reach out to us directly with your CV at [email protected] if you're interested!
Check out all of our open roles here: https://angel.co/company/kubecost/jobs
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Ask HN: Who is hiring? (August 2021)
Kubecost (Stackwatch) | Senior Support Engineer | Remote (US-East/Central preferred) | Full time | https://kubecost.com
Stackwatch is a tight-knit, fast-growing team on the leading edge of cloud infrastructure technology. Starting with our flagship product Kubecost, we build tooling and intelligence that empowers teams to efficiently operate Kubernetes at scale—helping them manage cost, performance, and reliability.
As our second Senior Support Engineer, you’ll help us build a scalable, customer-first support process, troubleshoot complex infrastructure issues for our users, and influence the direction of our product by tracking and communicating customer needs. We’re looking for someone who is as passionate about our product and customers as we are—as one of our first 20 employees, you’ll have the opportunity to shape the future of our support organization and technology.
Feel free to reach out to us directly with your CV at [email protected] if you're interested!
NB: also hiring for Senior Software Engineers and Go-to-market!
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How to monitor Kubernetes costs with Kubecost and the Lens IDE
Lens is the most powerful IDE for those who need to deal with Kubernetes clusters on a daily basis. It allows you to manage your cluster and view important health metrics. A Kubecost and Lens integration allows you to also visualize Kubernetes costs directly in the Lens UI. With Lens and Kubecost you can view costs and spend efficiency by namespace, pod, deployment and more!
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What are your killer tips for kubernetes cost optimization?
First you have to be aware of your costs :) This open source project can help https://kubecost.com, `helm install` and get started in 5 minutes
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How to know the cost impact of your Helm charts install?
Happy to share some of the lessons we've learned if you want to reach out to team [at] kubecost.com. We worked on this problem at Google before launching Kubecost open source.
nakama
- Nakama releases v3.23.0.Distributed server for social and realtime games
- Show HN: Goober Dash a multiplayer game made in Godot3 with 50k levels
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Game Server Framework Recommendation
nakama: https://github.com/heroiclabs/nakama
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Next steps for Postgres pluggable storage
To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:
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Is there anyway to create an “online guild” system in my idle game.
you can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase.
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Starred a game and want to make multi-player like stardew, tips?
I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/
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Question about Multiplayer Lobby System
You could create all this yourself, or you can use existing solutions which handle all this (and much more I didn't mention). One that I'm aware of that works with Godot is Nakama. They have a paid hosting option, or you can host the application yourself.
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I discover that MMORPG are really hard to make
I read using nakama server for this is convinient. https://heroiclabs.com/
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Recommendations for Tech for 1v1 RTS Indie Game
Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before?
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Is it a bad idea to run everything on a server
You might be interested in Nakama server from https://heroiclabs.com/
What are some alternatives?
Gravitational Teleport - The easiest, and most secure way to access and protect all of your infrastructure.
LiteNetLib - Lite reliable UDP library for Mono and .NET
hookdeck-cli - Alternative to ngrok for localhost asynchronous web development (e.g. webhooks). No account required.
rapier - 2D and 3D physics engines focused on performance.
kube-burner - Kubernetes performance and scale test orchestration framework written in golang
ggpo - Good Game, Peace Out Rollback Network SDK
trivy - Find vulnerabilities, misconfigurations, secrets, SBOM in containers, Kubernetes, code repositories, clouds and more
starboard - Moved to https://github.com/aquasecurity/trivy-operator
mathesar - Web application providing an intuitive user experience to databases.
GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
macroquad - Cross-platform game engine in Rust.