controlnet-colab
unprompted
controlnet-colab | unprompted | |
---|---|---|
9 | 47 | |
514 | 745 | |
- | - | |
3.3 | 8.2 | |
11 months ago | 8 days ago | |
Jupyter Notebook | Python | |
The Unlicense | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
controlnet-colab
-
ChatGPT's API Is So Good and Cheap, It Makes Most Text Generating AI Obsolete
Here's a few bonus OpenAI charcuterie: https://twitter.com/minimaxir/status/1633635144249774082
1. I used a ControlNet Colab from here based on SD 1.5 and the original ControlNet app: https://github.com/camenduru/controlnet-colab
2. Screenshotted a B/W OpenAI logo from their website.
3. Used the Canny adapter and the prompt: charcuterie board, professional food photography, 8k hdr, delicious and vibrant
Now that ControlNet is in diffusers, my next project will be creating an end-to-end workflow for these types of images.
-
Groove street, control net on Google collabs, details on the images
I get this link on this GitHub page: https://github.com/camenduru/controlnet-colab
- is controlnet available using google colab?
- When I say MINDBLOWING, I mean it!! New experiments. 100% SD generated. A1111.
- Is there any Colab book to try out ControlNet
-
ControlNet Colab fp16 models with Automatic 1111 GUI
Camenduru made a repository on github with all his colabs adapted for ControlNet, check it here
- ControlNet Colab now more than 65 models please try it 🐣
-
Google Colab notebook for controlling Stable Diffusion with an input image using various ControlNet models. This example used the Scribble ControlNet model with the image on the left plus the text prompt "cute puppy" to generate the image on the right. See comment for links.
This unofficial GitHub repo added a link to this Colab notebook for transferring control to other Stable Diffusion models. I haven't tried it.
unprompted
-
Unprompted v10 Released: New faceswap features, GPEN support, Civitai shortcode and more! 😊
I'm pleased to announce the release of Unprompted v10.0.0, the Swiss Army knife extension for A1111. This is a major update that brings a number of new features and improvements, including:
-
In the Automatic1111 Web UI, is it possible to get ADetailer working inside Deforum?
Unprompted: https://github.com/ThereforeGames/unprompted
-
Creating a randomized crowd with various expression through txt2img with adetailer + dynamic prompt extension
you can get the same effect with unprompted zoom enhance feature. just paste this into the prompt field.
-
Txt2mask now supports batch mode, plus many more new features!
It's been a while since my last Unprompted post, so I wanted to share some of the new things you can do with this extension. 🙂
-
Where do the prompts come from?
Also if you're curious, check out the Unprompted extension's implementation of img2pez for a1111 in img2img. Basic gist is that it uses machine learning to examine the image and tries to find tokens that would likely produce that image. I've found it to be pretty far off the mark most the time, but the terms it gives you can actually be quite useful.
-
Why isn't there a "Hand restore" option like Face Restore?
There's a feature in unprompted that does this.
-
Dynamic Prompt wildcards not being random?
One thing to consider: there is an extension that will let you write some scripts as prompts, and it extends what you can do with wildcards. https://github.com/ThereforeGames/unprompted.git
-
[Zoom Enhance] - 7.0 - 9.2 Either doesn't work at all; Doesn't stitch or Makes barely any changes; Desperate to FIX
Solution for 9.2.0: Use modified https://github.com/ThereforeGames/unprompted/issues/84 you posted. This made a stitch image in %TEMP% and had the modified image displayed in Auto1111 GUI. Only reason I am @ing is because if I had this issue on 9.2.0 I'm sure others are. I had to use FULL shortcode in wizard zoom enhance section; I had to use FULL shortcode in wizard zoom enhance section; [if batch_index=0][after][zoom_enhance show_original mask='face' replacement='[insert prompt]' mask_sort_method='left-to-right' upscale_method='Nearest Neighbor' downscale_method='Lanczos' blur_size=0.03 cfg_scale_min=3.0 denoising_max=0.65 mask_size_max=0.3 mask_method='clipseg' sharpen_amount=1.0 color_correct_method='none' color_correct_timing='pre' color_correct_strength=1.0 min_area=50.0 contour_padding=0.0 upscale_width=512.0 upscale_height=512.0 hires_size_max=1024.0][/after][/if]
-
does SD do anything behind the scenes
It was a long time ago I used it but I think it takes some learning I would suggest reading the starter guide the short code relates to the extra detail but you need to learn how to write it I'm pretty sure there is a built in helper sorry I haven't used it extensively there must be a video guide on YouTube too there is for almost all of this ai stuff https://github.com/ThereforeGames/unprompted/blob/main/docs/GUIDE.md
-
Unprompted Extension No longer Upscaling or Fixing Faces etc
And the updated extension here: https://github.com/ThereforeGames/unprompted
What are some alternatives?
sd-webui-controlnet - WebUI extension for ControlNet
stable-diffusion-webui-promptgen - stable-diffusion-webui-promptgen
bloop - bloop is a fast code search engine written in Rust.
sd-dynamic-prompts - A custom script for AUTOMATIC1111/stable-diffusion-webui to implement a tiny template language for random prompt generation
gif2gif - Automatic1111 Animated Image (input/output) Extension
A1111-Web-UI-Installer - Complete installer for Automatic1111's infamous Stable Diffusion WebUI
ControlNet - Let us control diffusion models!
a1111-sd-webui-tagcomplete - Booru style tag autocompletion for AUTOMATIC1111's Stable Diffusion web UI
gpt_index - LlamaIndex (GPT Index) is a project that provides a central interface to connect your LLM's with external data. [Moved to: https://github.com/jerryjliu/llama_index]
llama.cpp - LLM inference in C/C++