cofree-bot
Picnic CSS
cofree-bot | Picnic CSS | |
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1 | 8 | |
39 | 3,774 | |
- | - | |
5.0 | 1.9 | |
4 months ago | 10 months ago | |
Haskell | CSS | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cofree-bot
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Ask HN: What side projects landed you a job?
Not a job per se, but some friends and I wrote a library for building compositional chatbots (like for IRC not LLMs necessarily) encoded as Mealy Machines: https://github.com/cofree-coffee/cofree-bot/
That project then has since led to a long term collaboration with the Topos Institute where we are building type theory for Polynomial Functors: https://github.com/toposInstitute/polytt
Polynomial Functors are a really powerful abstraction from Category Theory which subsumes the co-algebraic approach to finite state machines used in `cofree-bot` and which can also be used to encode wiring diagrams, tactics engines, game semantics, neural networks, and dynamical systems in general.
Picnic CSS
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Ask HN: What side projects landed you a job?
This was about 10 years ago, where there was Bootstrap, Pure CSS and little more, so I published:
https://picnicss.com/
It went to the front page of Hacker News (https://news.ycombinator.com/item?id=8315616). At the time I was a student in Spain doing coding just for fun, so any job-related opportunity would be slim and with really bad pay (I had actually already worked a bit as a dev for a pittance).
Someone contacted me and offered some really fun freelancing projects for what at the time seemed like an absurdly ridiculous large amount of money, so much that I got a great designer friend involved and split the money so the project would be even better.
I learned many things from that and as my curiosity pumped me to keep learning. I read about cases of people making 500k+/year as "normal" devs (meaning, not managers, and also not famous). Most of my Spanish peers didn't even believe that existed at the time, and thought I was crazy believing those "obviously fake" blog posts. But I've been working for USA companies basically since then, and couldn't be happier/wouldn't look back.
- Picnic CSS – A beautiful CSS library to kickstart your projects
- CSS Only Navigation tutorial
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Show HN: Neat, the Minimalist CSS Framework
Picnic CSS:
https://picnicss.com/
My own and one of the older ones, almost 10 years ago, see the original Show HN:
https://news.ycombinator.com/item?id=8315616
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v8.0.2 is live!
Added support for Picnic CSS
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🚀20 Best CSS3 Library For Developers.
2. Picnic.css
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CSS Deep
franciscop/picnic - 👜 A beautiful CSS library to kickstart your projects
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Open-source, not open-contribution
I've disabled Issues in some of my more popular but end-user libraries and I couldn't be happier. Specially notorious was a CSS library[1] where many of the issues were on the level of "hey can you give me the code for X" or "how do you do X" where X was a general CSS question and not related to the library at all. I've received a bit of hate when I closed some of my repos issues as a PR [2][3]:
> If you spot a bug or any other issue you may go to hell because this software is officially Bug Free(TM).
> part of offering these to the public through open software is maintaining them and allowing feedback from users.
> It seems umbrella.js project suffers the same desease.
I've noticed there was a strong push around 2016-2018 to recommend newbie programmers NOT to go to Stackoverflow, but instead to ask the questions straight in the Github issues. Turns out, the problem was low quality questions and not the medium at all, and that just converted an issue that StackOverflow had solved long ago into burnout for open source developers on Github.
There's so many entitled developers out there that will come and demand changes. Github needs to step up their game and give authors more powerful tools. It might make new devs feel less welcome, but the balance is tipped way too much to allow anyone to create massive spam for projects right now.
[1] https://picnicss.com/
[2] https://github.com/franciscop/picnic/pull/203/files
[3] https://github.com/franciscop/picnic/pull/202
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