lcov VS arkanoid-clone

Compare lcov vs arkanoid-clone and see what are their differences.

lcov

This CMake module provides lcov based coverage calculation target (by cmake-modules)

arkanoid-clone

Arkanoid clone built in C++ with Raylib and flecs (by rodneylab)
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lcov arkanoid-clone
1 1
1 0
- -
10.0 9.4
almost 4 years ago 4 days ago
CMake CMake
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lcov

Posts with mentions or reviews of lcov. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-29.

arkanoid-clone

Posts with mentions or reviews of arkanoid-clone. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-29.
  • CMake Coverage Example: with GitHub Actions and codecov.io
    2 projects | dev.to | 29 Jan 2024
    We will use an arkanoid-clone project that I set up for testing. This is a clone of the classic arcade game built using CMake and SFML. The repo itself is based on a YouTube tutorial, and you can find a link to the original tutorial in the arkanoid-clone repo README. You might also want to reference the repo for any extra useful details missing here — do let me know, though, if there is anything, extra, I could add here to make the article clearer.