cmake-init-conan-example
CPM.cmake
cmake-init-conan-example | CPM.cmake | |
---|---|---|
12 | 40 | |
15 | 2,569 | |
- | 1.8% | |
5.8 | 6.7 | |
20 days ago | 8 days ago | |
CMake | CMake | |
- | MIT License |
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cmake-init-conan-example
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Conan and cmake library problems
I haven't really used conan but you should not use the cmake generator, you should use the CMakeDeps and CMakeToolchain generators instead. That might solve your problem, after all there is a reason why the cmake generator is being deprecated. Check this for an example: https://github.com/friendlyanon/cmake-init-conan-example
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If I want to import a library/module from github into my C program where do I git clone it?
Use a package manager. This example shows how to use vcpkg to get json-c. You can do the same using Conan as well.
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How do I add a configure step to cmake?
You ought to call Conan before configuring. Take a look at this example.
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Best way to manage dependencies with c++?
Conan and vcpkg are the only options. I use them both, depends on what kinds of dependencies I want to pull. vcpkg is easier to setup custom one-off dependencies with using overlay ports, while Conan is faster at things if your profile fits one that has a pre-built binary in CCI. Both are trivial to integrate with a CMake project, see these examples for Conan and vcpkg.
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How to build libvpx as a shared library for my project?
More details in this example project.
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3rd party library delivery
I have an example for Conan integration that I'm planning on revisiting, since it was made when I knew less about Conan. If you are interested in a concrete example, you can check it out later.
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CMake 3.22.0 available for download - Kitware Blog
Integrating with Conan is already pretty straightforward, you just need a short script to glue things together via the Conan provided CMake utility.
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Some GithubCI (and not only) help needed
You can check out the CI for this example project. It doesn't yet have caching for Conan setup, but Qt has prebuilt binaries in the CCI anyway, so that's not really that big of a deal.
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Make your commits prettier with Catify, a C++ project
The CMake scripts could definitely use improvement. Here is an example using Conan that also installs fmt. The shell scripts can also be entirely replaced with CMake presets, also examplified in the earlier link.
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what can I say, lol
Or Conan + CMake. In fact, I would much prefer to use Conan in a company environment, but vcpkg is top notch for open source. Not to say Conan is bad at that, not even close, but its features are excellent to get companies to move to package managers.
CPM.cmake
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Using raylib with Dear ImGui: Game Dev Debugging UI
I like to pin GitHub dependencies using a commit hash, instead of a tag. You need a recent CPM.cmake file in your project for CPM to work.
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C++ Game Utility Libraries: for Game Dev Rustaceans
C++20 brings std::format, improving C++ developer experience for formatting strings. If you have to use older standards, though, add fmtlib to your repo. It plays well with CMake and you can use CPM to add fmtlib to your project. The library supports many Rust format macro features, and makes code far cleaner when you need to do string interpolation with variables.
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My (Herb Sutter's) C++ Now 2023 talk is online: “A TypeScript for C++”
This is true for almost all projects but things are getting better. I use CPM for a couple of years now and get the experience desired
https://github.com/cpm-cmake/CPM.cmake
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CMake and Linking External libraries is a kick in the nuts if i've ever seen it.
Yes, i found vcpkg terrible and FetchContent usually works way better. An amazing project is https://github.com/cpm-cmake/CPM.cmake, which automates FetchContent and makes dependencies mostly hassle free.
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Graphics in c++ but in wsl
There's two completely different aspects to your question. 1) How to manage libraries in c++ without dying from cringe? I'd suggest you use cmake as the build system and grab library sources directly from GitHub using this tool: https://github.com/cpm-cmake/CPM.cmake 2) How to get apps that run under WSL to display windows-native windows? I'm not sure, but it's probably this: https://github.com/microsoft/wslg
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Where to store libraries in cross-platform C++ app?
I personally like to use something called CPMCmake for smaller personal projects, just because it has 0 requirements on the person that wants to use your project, they don't have to setup anything on their end, the only requirement is to have Cmake.
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How do I include a library in cmake such that it is included in the project?
I personally would thoroughly recommend CPM. It's a CMake plugin which you install as a script in your CMake project and you can then use its function CPMFindPackage(), which basically wraps find_package() and ExternalProject() to use the former if the package is installed on the machine, or downloads it and builds it in-tree using the latter if not.
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Create Python bindings for my C++ code with PyBind11
At first, I wanted to install it using Vcpkg but I ended up using CPM.cmake instead. Why? Because with Vcpkg on some platform it is messing up the config and choose a version of Python used in Vcpkg instead of the one I wanted to use. It is not that hard to fix, but why bother when I can install the library in one line with CPM.cmake
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CPM.cmake to make CMake's FetchContent easier
set(CPM_DOWNLOAD_LOCATION ${CMAKE_BINARY_DIR}/CPM.cmake) file(DOWNLOAD https://github.com/cpm-cmake/CPM.cmake/releases/latest/download/cpm.cmake ${CPM_DOWNLOAD_LOCATION}) include(${CPM_DOWNLOAD_LOCATION})
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package manager in 2022
We're using vcpkg - tried conan previously. I think both are good, but both of them have their own flaws. You can also go with something like https://github.com/cpm-cmake/CPM.cmake if you just want something quick for a small project.
What are some alternatives?
gentoo - [MIRROR] Official Gentoo ebuild repository
cmake-conan - CMake wrapper for conan C and C++ package manager
Geany - A fast and lightweight IDE
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
icecream - Distributed compiler with a central scheduler to share build load
boost-cmake - Easy Boost integration in CMake projects
cache - Cache dependencies and build outputs in GitHub Actions
hunter - CMake driven cross-platform package manager for C/C++.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
cmake-init-vcpkg-example - cmake-init generated executable project with vcpkg integration
lcd - An LCD module simulator based on HD44780 microcontroller simulation
FunctionalPlus - Functional Programming Library for C++. Write concise and readable C++ code.