cmake-init-clang-on-windows
CMake
cmake-init-clang-on-windows | CMake | |
---|---|---|
9 | 32 | |
9 | 6,439 | |
- | 1.0% | |
0.0 | 10.0 | |
over 2 years ago | 1 day ago | |
CMake | C | |
- | GNU General Public License v3.0 or later |
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cmake-init-clang-on-windows
- Using Clang on Windows without Visual Studio.
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Best compiler for C99
Or LLVM Clang directly without a pseudo *nix environment: https://github.com/friendlyanon/cmake-init-clang-on-windows
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Cross Compile
While not embedded, but here is an example for compiling with LLVM Clang on Windows without needing vcvarsall.
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Why does Microsoft want to ditch C?
I was informed that this is not the case. lld supports PE/COFF natively on Windows. You just need to provide some flags to use the MSVC .lib and include files to use Clang properly. Or use the vcvarsall, but that's stinky and I don't like having all that env stuff in my terminal all the time.
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Quick guide to Windows programming for Unix/Linux C programmers?
Regarding building, I'd advise staying as far away from Mingw, msys and Cygwin as possible. You can just use LLVM Clang without any issue on Windows. You can keep using vim with Clang tools as if you were on Linux still.
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What Linux distros and environment setup are recommended/optimal for C++ development?
CMake, Clang and Conan work all the same on all operating systems. I don't know why you would like to force yourself into one kind of environment that might not suit your needs in other areas as well. On Windows, you can even use LLVM Clang without godawful hacks like mingw.
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Build2 seems to have the right idea.
From a quick searching I found what it takes to compile a Windows executable on macOS, these flags could be very easily turned into a toolchain file and the situation would be similar on Linux as well.
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Thoughts on build systems?
cmake-init was just for a general project setup. One of the examples in fact shows what a toolchain file should look like.
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Installing c compiler on windows 10.
You can also just use LLVM Clang on Windows. Still requires MSVC installed though, because of link.exe, system .libs and system headers.
CMake
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Installer script for CMake, Ninja, and Meson
I thought I would share my custom installer script for the latest GitHub versions of CMake, Ninja, and Meson.
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CMake can't find glut
The same thing probably applies if you use the FindGlut.cmake module which is documented here: https://cmake.org/cmake/help/latest/module/FindGLUT.html
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FFmpeg Build Script that uses API calls to get the latest versions of each package + extra modules
building cmake - version 3.26.3 ==================================== Downloading https://github.com/kitware/cmake/archive/refs/tags/v3.26.3.tar.gz as cmake-3.26.3.tar.gz Download Completed File extracted: cmake-3.26.3.tar.gz $ ./configure --prefix=/root/ffmpeg-build-script/workspace --parallel=40 --enable-ccache -- -DCMAKE_USE_OPENSSL=OFF $ make -j 40
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I can't run my c++ project having Python.h header using cmake in Windows
find_package(Python3 ...) will look for a file FindPython3.cmake shipped with CMake. I urge you to try to go over its contents to get an idea of what it does underneath.
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using a library from a github repository in cmake project
The file FindSomePKG.cmake (module approach) is supposed to be written either by you (you write it manually and put in a cmake subdirectory in your git repo) or it's an official package file shipped along with CMake, e.g FindOpenSSL.cmake with documentation here.
- Install CMake on Windows
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Install MariaDB from Source Code on Ubuntu
sudo apt-get install build-essential libncurses5-dev gnutls-dev bison zlib1g-dev ccache libssl-dev # Get cmake # Downloaded under ~/ wget https://github.com/Kitware/CMake/releases/download/v3.25.2/cmake-3.25.2.tar.gz cd cmake-3.25.2 ~/cmake-3.25.2 $ ./bootstrap ~/cmake-3.25.2 $ make ~/cmake-3.25.2 $ sudo make install
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Adding “invariant” clauses to C++ via GCC plugin to enable Design-by-Contract
Note that `assert`s are disabled if you define the macro `NDEBUG`, e.g. https://godbolt.org/z/hMWo8KM7q
CMake adds these flags to release builds: https://github.com/Kitware/CMake/blob/e1eacbe2c522a8bf9a82af...
Would be nice to have a non-macro solution for controlling behavior at configure time, but the `NDEBUG` macro is basically already your `DEBUG` constexpr.
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CLion 2022.3 Released!
It's open-source. It might get merged in!
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Couchbase Node SDK on Docker
FROM node:16 WORKDIR /cmake COPY cmake-3.25.0-rc4-linux-x86_64.sh ./ # OR # RUN apt update && apt install -y g++ wget bash # RUN wget https://github.com/Kitware/CMake/releases/download/v3.25.0-rc4/cmake-3.25.0-rc4-linux-x86_64.sh RUN ./cmake-3.25.0-rc4-linux-x86_64.sh --skip-license && rm cmake-3.25.0-rc4-linux-x86_64.sh ENV PATH="$PATH:/cmake/bin" WORKDIR /app RUN npm i [email protected] COPY package.json . COPY package-lock.json . RUN npm --verbose i COPY . . RUN npm --verbose run build
What are some alternatives?
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
meson - The Meson Build System
conan - Conan - The open-source C and C++ package manager
gcc
raylib - A simple and easy-to-use library to enjoy videogames programming
ninja - a small build system with a focus on speed
libpq - build2 package for PostgreSQL C client library
awesome-bazel - A curated list of Bazel rules, tooling and resources.
sol2 - `build2` package of `sol2`
bazel-remote - A remote cache for Bazel
spdlog - build2 package of the spdlog library
Boost.Beast - HTTP and WebSocket built on Boost.Asio in C++11