packages VS playcanvas-cljs-demo

Compare packages vs playcanvas-cljs-demo and see what are their differences.

packages

DEPRECATED: Javascript libraries packaged up with Google Closure externs (by cljsjs)
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packages playcanvas-cljs-demo
1 3
785 20
0.1% -
6.9 10.0
about 1 month ago over 1 year ago
JavaScript JavaScript
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

packages

Posts with mentions or reviews of packages. We have used some of these posts to build our list of alternatives and similar projects.
  • State of Clojure 2022 Results
    1 project | /r/Clojure | 4 Jun 2022
    As soon as you want npm packages however you need npm, yarn or anything that can create the proper node_modules folder. CLJSJS is not supported (and also partially deprecated anyways, see my blog for reasons why I dropped support) but cljs.main/figwheel.main using npm packages via :target :bundle are in the same boat at that point.

playcanvas-cljs-demo

Posts with mentions or reviews of playcanvas-cljs-demo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-30.

What are some alternatives?

When comparing packages and playcanvas-cljs-demo you can also consider the following projects:

klipse - Klipse is a JavaScript plugin for embedding interactive code snippets in tech blogs.

beicon - Reactive Streams for ClojureScript

engine - Fast and lightweight JavaScript game engine built on WebGL and glTF

rogule.com - A dungeon a day keeps the Balrog away

enion - Enion Online is an Epic PvP Battle game between Orcs and Humans. The game is written using Clojure and ClojureScript, and utilizes the PlayCanvas game engine.

playcanvas-sync - Real-time synchronization of files between PlayCanvas and your local machine