ck
libuv
ck | libuv | |
---|---|---|
7 | 75 | |
2,295 | 23,276 | |
0.4% | 0.8% | |
6.9 | 9.0 | |
21 days ago | 11 days ago | |
C | C | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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ck
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Falsehoods programmers believe about undefined behavior
Maybe I'm missing something, but x is not volatile and the compiler is free to assume that it is not modified concurrently outside the bounds of C's memory model. Compilers can and do hoist out loop invariants, and https://github.com/concurrencykit/ck/commit/b54ae5c4ace9b94442bbb46858449069f566d269 seems like an example of compilers doing what you say they don't. What am I missing?
- Concurrency Kit
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A portable, license-free, lock-free data structure library written in C.
Recommend checking out http://concurrencykit.org instead.
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Does a thread have a better chance of acquiring a mutex if it's just in time? Or if it's been in the queue? Neither?
If you're interested in how other approaches work, or how one achieves concurrency on shared mutable state without mutual exclusion, would recommend checking out concurrency kit.
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Libdill: Structured Concurrency for C (2016)
There are plenty of practical solutions to the safe memory reclamation problem in C. The language just doesn't force one on you.
From epoch-based reclamation (https://github.com/concurrencykit/ck/blob/master/include/ck_..., especially with the multiplexing extension to Fraser's classic scheme), to quiescence schemes (https://liburcu.org/), or hazard pointers (https://github.com/facebook/folly/blob/master/folly/synchron..., or https://pvk.ca/Blog/2020/07/07/flatter-wait-free-hazard-poin...)... or even simple using a type-stable (https://www.usenix.org/legacy/publications/library/proceedin...) memory allocator.
In my experience, it's easier to write code that is resilient to hiccups in C than in Java. Solving SMR with GC only offers something close to lock-freedom when you can guarantee global GC pauses are short enough... and common techniques to bound pauses, like explicitly managed freelists land you back in the same problem space as C.
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C Deep
ck - Concurrency primitives, safe memory reclamation mechanisms and non-blocking data structures. BSD-2-Clause
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Super-expressive – Write regex in natural language
Indeed they do, https://github.com/concurrencykit/ck
libuv
- Epoll: The API that powers the modern internet (2022)
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APIs in Go with Huma 2.0
I wound up on a different team with pre-existing Python code so temporarily shelved my use of Go for a bit, and we used Sanic (an async Python framework built on top of the excellent uvloop & libuv that also powers Node.js) to build some APIs for live channel management & operations. We hand-wrote our OpenAPI and used it to generate documentation and a CLI, which was an improvement over what was there (or not) before. Other teams used the OpenAPI document to generate SDKs to interact with our service.
- Python Is Easy. Go Is Simple. Simple = Easy
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Notes: Advanced Node.js Concepts by Stephen Grider
In the source code of the Node.js opensource project, lib folder contains JavaScript code, mostly wrappers over C++ and function definitions. On the contrary, src folder contains C++ implementations of the functions, which pulls dependencies from the V8 project, the libuv project, the zlib project, the llhttp project, and many more - which are all placed at the deps folder.
- A Magia do Event Loop
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A complete guide to the Node.js event loop
Libuv, the C library that gives Node.js its asynchronous, non-blocking I/O capability is responsible for managing the thread pool. Node.js gives you the capability of using additional threads for computationally expensive and long-lasting operations to avoid blocking the event loop.
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What is Node.js?: A Complete Guide
Node.js is written in C, C++, and JavaScript. The core components of Node.js - the V8 engine and the libuv library - are written in C++ and C, respectively, since these languages provide low-level access to system resources, making them well-suited for building high-performance and efficient applications. JavaScript is mainly used to write the application logic.
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Node v20.3.0 (Current) upgrade to libuv 1.45.0, including SIGNIFICANT performance improvements to file system operations on Linux
x8 apparently https://github.com/libuv/libuv/pull/3952
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Node.js – v20.3.0
Notably upgrades to libuv 1.45 which has io_uring support. Faster file system access! Awhh yeah, it's on.
Remarkable what a mild & unintrusive PR adding io_uring was. https://github.com/libuv/libuv/pull/3952
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Using Parallel Processing in Node.js and its Limitations
Well, the single-threaded nature ultimately leads to its biggest downfall. Node.js utilizes a synchronous event loop engineered using Libuv that takes in code from the call stack and executes it.
What are some alternatives?
libcds - A C++ library of Concurrent Data Structures
libevent - Event notification library
libdill - Structured concurrency in C
Boost.Asio - Asio C++ Library
moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
libev - Full-featured high-performance event loop loosely modelled after libevent
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
tokio-uring - An io_uring backed runtime for Rust
HPX - The C++ Standard Library for Parallelism and Concurrency
uvw - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
CUB - THIS REPOSITORY HAS MOVED TO github.com/nvidia/cub, WHICH IS AUTOMATICALLY MIRRORED HERE.
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++