civlua
go
civlua | go | |
---|---|---|
14 | 2,079 | |
20 | 119,900 | |
- | 0.9% | |
9.5 | 10.0 | |
3 days ago | 6 days ago | |
Lua | Go | |
The Unlicense | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
civlua
- LAP: Lua Async Protocol
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IBM 360 in UK need a home
http://civboot.org is basically trying to answer exactly this question
- Drowning in code: The ever-growing problem of ever-growing codebases
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Why the fuck are we templating YAML? (2019)
I'm designing a simple dev environment from scratch.
My solution for this is a sandboxed lua for programatic configuration:
https://github.com/civboot/civlua/tree/main/lib/luck
I can't stand JSON (for many reasons) so I created a serialization format that combines it and CSV for nested objects
https://github.com/civboot/civlua/tree/main/lib/tso
I wish the industry would standardize on a solution like this. IMO you shouldn't use a "real" language unless you can lock it down to be determinisitic. JSON is supposed to be human readable but fails for lots of real-world data like multi-line strings or lists of records.
CSV is more readable but doesn't supported nested objects.
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Show HN: Cassette, a Personal Programming Language
Have you tried for any length of time?
For example, there's lots of little places where aligning keywords helps clarify code
https://github.com/civboot/civlua/blob/main/ds/ds.lua#L89
Formatters HATE putting multiple statements on a single line, but when they go it makes it so much easier to parse (for a person)
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LuaX: A Lua Dialect with JSX
I've built a lua-based markdown which is more sane (from a programmer's PoV) than markdown but still concise
https://github.com/civboot/civlua/tree/main/cxt
I'm planning on supporting syntax highlighting. I could imagine creating a cxx that does what LuaX is doing, except it would support rendering to the command line as well as html.
Want to team up?
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Unveiling the big leap in Ruby 3.3's IRB
Reading "big features" like "multi line input" makes me feel more than ever that we really need an ultra light weight embeddedable text editor.
I wrote one, and while it's not yet complete I can say it's really _not that hard_
https://github.com/civboot/civlua/blob/main/ele/README.md
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22-Year-Old Builds Chips in His Parents' Garage (2022)
Sam was one of my main inspirations in starting http://civboot.org. Awesome to see he's managed to make his own chip now!
- I'm building a self-bootstrapped embeddedable programming environment in Lua
- Civlua: Self contained software to build a minimalist development environment
go
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Arena-Based Parsers
The description indicates it is not production ready, and is archived at the same time.
If you pull all stops in each respective language, C# will always end up winning at parsing text as it offers C structs, pointers, zero-cost interop, Rust-style struct generics, cross-platform SIMD API and simply has better compiler. You can win back some performance in Go by writing hot parts in Go's ASM dialect at much greater effort for a specific platform.
For example, Go has to resort to this https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f... in order to efficiently scan memory, while in C# you write the following once and it compiles to all supported ISAs with their respective SIMD instructions for a given vector width: https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (there is a lot of code because C# covers much wider range of scenarios and does not accept sacrificing performance in odd lengths and edge cases, which Go does).
Another example is computing CRC32: you have to write ASM for Go https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f..., in C# you simply write standard vectorized routine once https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (its codegen is competitive with hand-intrinsified C++ code).
There is a lot more of this. Performance and low-level primitives to achieve it have been an area of focus of .NET for a long time, so it is disheartening to see one tenth of effort in Go to receive so much spotlight.
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Go: the future encoding/json/v2 module
A Discussion about including this package in Go as encoding/json/v2 has been started on the Go Github project on 2023-10-05. Please provide your feedback there.
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Evolving the Go Standard Library with math/rand/v2
I like the Principles section. Very measured and practical approach to releasing new stdlib packages. https://go.dev/blog/randv2#principles
The end of the post they mention that an encoding/json/v2 package is in the works: https://github.com/golang/go/discussions/63397
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Microsoft Maintains Go Fork for FIPS 140-2 Support
There used to be the GO FIPS branch :
https://github.com/golang/go/tree/dev.boringcrypto/misc/bori...
But it looks dead.
And it looks like https://github.com/golang-fips/go as well.
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Borgo is a statically typed language that compiles to Go
I'm not sure what exactly you mean by acknowledgement, but here are some counterexamples:
- A proposal for sum types by a Go team member: https://github.com/golang/go/issues/57644
- The community proposal with some comments from the Go team: https://github.com/golang/go/issues/19412
Here are some excerpts from the latest Go survey [1]:
- "The top responses in the closed-form were learning how to write Go effectively (15%) and the verbosity of error handling (13%)."
- "The most common response mentioned Go’s type system, and often asked specifically for enums, option types, or sum types in Go."
I think the problem is not the lack of will on the part of the Go team, but rather that these issues are not easy to fix in a way that fits the language and doesn't cause too many issues with backwards compatibility.
[1]: https://go.dev/blog/survey2024-h1-results
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AWS Serverless Diversity: Multi-Language Strategies for Optimal Solutions
Now, I’m not going to use C++ again; I left that chapter years ago, and it’s not going to happen. C++ isn’t memory safe and easy to use and would require extended time for developers to adapt. Rust is the new kid on the block, but I’ve heard mixed opinions about its developer experience, and there aren’t many libraries around it yet. LLRD is too new for my taste, but **Go** caught my attention.
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How to use Retrieval Augmented Generation (RAG) for Go applications
Generative AI development has been democratised, thanks to powerful Machine Learning models (specifically Large Language Models such as Claude, Meta's LLama 2, etc.) being exposed by managed platforms/services as API calls. This frees developers from the infrastructure concerns and lets them focus on the core business problems. This also means that developers are free to use the programming language best suited for their solution. Python has typically been the go-to language when it comes to AI/ML solutions, but there is more flexibility in this area. In this post you will see how to leverage the Go programming language to use Vector Databases and techniques such as Retrieval Augmented Generation (RAG) with langchaingo. If you are a Go developer who wants to how to build learn generative AI applications, you are in the right place!
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From Homemade HTTP Router to New ServeMux
net/http: add methods and path variables to ServeMux patterns Discussion about ServeMux enhancements
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Building a Playful File Locker with GoFr
Make sure you have Go installed https://go.dev/.
- Fastest way to get IPv4 address from string
What are some alternatives?
berry - A ultra-lightweight embedded scripting language optimized for microcontrollers.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
ucode - JavaScript-like language with optional templating
TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.
zeptoforth - A not-so-small Forth for Cortex-M
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Vale - Compiler for the Vale programming language - http://vale.dev/
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
dmd - dmd D Programming Language compiler
Angular - Deliver web apps with confidence 🚀
dhall-lang - Maintainable configuration files
golang-developer-roadmap - Roadmap to becoming a Go developer in 2020