civlua
Vale
civlua | Vale | |
---|---|---|
14 | 64 | |
20 | 1,680 | |
- | 2.1% | |
9.5 | 6.8 | |
3 days ago | 2 months ago | |
Lua | Scala | |
The Unlicense | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
civlua
- LAP: Lua Async Protocol
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IBM 360 in UK need a home
http://civboot.org is basically trying to answer exactly this question
- Drowning in code: The ever-growing problem of ever-growing codebases
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Why the fuck are we templating YAML? (2019)
I'm designing a simple dev environment from scratch.
My solution for this is a sandboxed lua for programatic configuration:
https://github.com/civboot/civlua/tree/main/lib/luck
I can't stand JSON (for many reasons) so I created a serialization format that combines it and CSV for nested objects
https://github.com/civboot/civlua/tree/main/lib/tso
I wish the industry would standardize on a solution like this. IMO you shouldn't use a "real" language unless you can lock it down to be determinisitic. JSON is supposed to be human readable but fails for lots of real-world data like multi-line strings or lists of records.
CSV is more readable but doesn't supported nested objects.
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Show HN: Cassette, a Personal Programming Language
Have you tried for any length of time?
For example, there's lots of little places where aligning keywords helps clarify code
https://github.com/civboot/civlua/blob/main/ds/ds.lua#L89
Formatters HATE putting multiple statements on a single line, but when they go it makes it so much easier to parse (for a person)
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LuaX: A Lua Dialect with JSX
I've built a lua-based markdown which is more sane (from a programmer's PoV) than markdown but still concise
https://github.com/civboot/civlua/tree/main/cxt
I'm planning on supporting syntax highlighting. I could imagine creating a cxx that does what LuaX is doing, except it would support rendering to the command line as well as html.
Want to team up?
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Unveiling the big leap in Ruby 3.3's IRB
Reading "big features" like "multi line input" makes me feel more than ever that we really need an ultra light weight embeddedable text editor.
I wrote one, and while it's not yet complete I can say it's really _not that hard_
https://github.com/civboot/civlua/blob/main/ele/README.md
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22-Year-Old Builds Chips in His Parents' Garage (2022)
Sam was one of my main inspirations in starting http://civboot.org. Awesome to see he's managed to make his own chip now!
- I'm building a self-bootstrapped embeddedable programming environment in Lua
- Civlua: Self contained software to build a minimalist development environment
Vale
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Vala Programming Language
Not to be confused with Vale[0].
[0] https://vale.dev/
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Is Something Bugging You?
The article says they created a deterministic hypervisor that runs all pseudorandom behavior from a starting seed to enable perfect re-playability.
But that's all we know so far. I'm assuming there'll be some sort of fuzz testing, and static analysis or some defining actions that your software can perform.
Honestly it sounds a lot like it has a lot of crossover with what the Vale language is trying to solve: https://vale.dev/, but focused on trying to get existing software to that state instead of creating a new language to make new software already be at that state by default.
- Odin Programming Language
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D Programming Language
Why go through all the trouble when you can do this: https://www.hylo-lang.org/ and not spend a second thinking of lifetimes? No, copies will not be issued unless necessary.
Or why not keep exploring this idea as well? More research-oriented than the first one right now, though, so take it with a grain of salt: https://vale.dev/
- The Vale Programming Language
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Flawless – Durable execution engine for Rust
Another relevant language might be Vale (https://vale.dev), which is aiming for "perfect replayability": https://verdagon.dev/blog/perfect-replayability-prototyped
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Two Stories for "What Is CHERI?"
Interesting. Very low level though and C(++) centric. She there any thoughts on combining the hardware and OS features with rust or https://vale.dev ?
- Berry is a ultra-lightweight dynamically typed embedded scripting language
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I've heard that "Rust's borrow checker is necessary to ensure memory safety without a GC" usually also implying it's the only way, but I've done the same without the borrow checker. Am I just clueless/confused?
Use a runtime memory management solution that's cheaper than garbage collection (see Vale)
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Vale.sh – A Linter for Prose
This seems like a tool I'll be using, and this is an almost meaningless criticism, but why the name?
There's already the Vale programming language (https://vale.dev/), but moreover, I don't get the meaning of "vale". You could call it something like Englint which actually hints its purpose.
What are some alternatives?
berry - A ultra-lightweight embedded scripting language optimized for microcontrollers.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
ucode - JavaScript-like language with optional templating
Odin - Odin Programming Language
go - The Go programming language
Beef - Beef Programming Language
zeptoforth - A not-so-small Forth for Cortex-M
awesome-low-level-programming-languages - A curated list of low level programming languages (i.e. suitable for OS and game programming)
dmd - dmd D Programming Language compiler
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
dhall-lang - Maintainable configuration files
awesome-programming-languages - The list of an awesome programming languages that you might be interested in