chessIO
HGE2D
chessIO | HGE2D | |
---|---|---|
1 | - | |
31 | 90 | |
- | - | |
1.6 | 0.0 | |
11 months ago | about 3 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
chessIO
-
The Stack Monoid, Revisited
Monoids are cool. It took me a long time to actually discover monoids during coding. It finally clicked when I realized the QuadBitboard I wrote for a chess move generator is actually a monoid. Empty board is the neutral element, and xor of all 4 bitboards is the operation.
https://github.com/mlang/chessIO/blob/master/src/Game/Chess/...
HGE2D
We haven't tracked posts mentioning HGE2D yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell
Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
SFML - Low level Haskell bindings for SFML 2.x
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
aeson-tiled - Aeson instances for Tiled map editor types
Nomyx - The Nomyx game
rattletrap - :car: Parse and generate Rocket League replays.
haskmon - A Haskell wrapper for Pokeapi.co
YACPong