cgb-acid2
pandocs
cgb-acid2 | pandocs | |
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3 | 7 | |
76 | 1 | |
- | - | |
1.8 | 10.0 | |
almost 4 years ago | over 4 years ago | |
Assembly | Vue | |
MIT License | Creative Commons Zero v1.0 Universal |
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cgb-acid2
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A test ROM to test the Gameboy Color priority between the background and the sprite objects
During the development of the new PPU I couldn't figure out exactly the behavior of the priority between the background layer and the sprites layer and besides cgb-acid2 which really helped me there were no resources (at least that I found) so I decided to try and test it myself (and also practice my assembly skills on the way).
- [GameBoy] Problem with CD instruction.
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Which testroms for CGB specific features exist?
So I wanted to ask (as I've only found this cgb graphics testrom so far), if there are any testroms dedicated for CGB features out there.
pandocs
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GameRoy: a cross platform and highly accurate Game Boy emulator
For Gameboy emulation, one of the most valuable resources are the pandocs: https://gbdev.io/pandocs/
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I finally wrote my first ever emulator (GameBoy)
During the development, these were the main resources I used: * Pan Docs * CPU instruction table * CPU Manual
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Are there guides on how any of the gameboys work (ie how they charge, play games etc) and if not how can I go about learning their structure?
if you just want to learn about how the hardware works, pandocs is the definitive guide to the game boy's hardware, and gbatek helped me a ton when writing my GBA emulator (it also includes some docs on the ds/dsi fwiw)
- A Game Boy Emulator written in Rust
- ¿Les interesarĂa aprender a programar, emulando un Game Boy?
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[GameBoy] Problem with CD instruction.
Pandocs: https://gbdev.io/pandocs
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Gameboy Graphics Drawing Question
The Ultimate Game Boy Talk has some amazing information in it. In particular, the info on the pixel fifos was brand new to me. You can certainly write an emulator that runs most software without really understanding them, though.
What are some alternatives?
GB - Game Boy Assembly Programming
tsemu - TypeScript Game Boy emulator
awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs. [Moved to: https://github.com/gbdev/awesome-gbdev]
glutin - A low-level library for OpenGL context creation
giibiiadvance - A GB, GBC and GBA emulator with GB Camera support.
gb-test-roms - Collection of Game Boy test roms.
Gameboy-logs - Emulation logs of common beginner ROMs for the Gameboy.
MagenTests - A collection of test roms for the Gameboy Color
DMG-CPU-Inside - Reverse-engineered schematics for DMG-CPU-B
pandocs - The single, most comprehensive Game Boy technical reference.
dmg-acid2 - đŸ˜€ The Acid2 test, now for the original Game Boy! đŸ˜€