cgb-acid2 VS AXWGameboy

Compare cgb-acid2 vs AXWGameboy and see what are their differences.

cgb-acid2

😀 The Acid2 test, now for Game Boy Color! 😀 (by mattcurrie)

AXWGameboy

A simple gameboy emulator written in golang (by ArcticXWolf)
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cgb-acid2 AXWGameboy
3 2
73 9
- -
1.8 0.0
about 3 years ago over 2 years ago
Assembly Go
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cgb-acid2

Posts with mentions or reviews of cgb-acid2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-17.

AXWGameboy

Posts with mentions or reviews of AXWGameboy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-01.
  • Gameboy emulator written with ebiten and running in the browser
    1 project | /r/ebiten | 14 Nov 2021
    I just wanted to show off a learning project of mine that was made possible with ebiten: AXWGameboy (Try it here in your browser) It is a Gameboy/Gameboy Color emulator written in golang. It was cross platform in the past but because I had multiple problems adding meaningful UI elements to mobile platforms I switched to webassembly only. Nice sideeffect: everyone can try it in their browser without downloading anything. Almost all features of the GB and GBC are implemented except some bugs and everything to do with networking (link cable and infrared). Typical games like Pokemon, Mario, Zelda, Metroid, etc run without problems.
  • Which testroms for CGB specific features exist?
    2 projects | /r/EmuDev | 1 Aug 2021
    I'm currently converting my GB emulator to support Gameboy Color games. CGB Palettes are working and most dual games (Pokemon Gold/Silver) etc work fine. However I found myself having troubles implementing the other features of the CGB like GDMA/HDMA, Doublespeed, etc.

What are some alternatives?

When comparing cgb-acid2 and AXWGameboy you can also consider the following projects:

gb-test-roms - Collection of Game Boy test roms.

giibiiadvance - A GB, GBC and GBA emulator with GB Camera support.

MagenTests - A collection of test roms for the Gameboy Color

GB - Game Boy Assembly Programming

pandocs - The single, most comprehensive Game Boy technical reference.

dmg-acid2 - 😀 The Acid2 test, now for the original Game Boy! 😀

pandocs - New home of the infamous Pan Docs historical document: the single, most comprehensive Game Boy technical reference

Gameboy-logs - Emulation logs of common beginner ROMs for the Gameboy.

awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs. [Moved to: https://github.com/gbdev/awesome-gbdev]

mooneye-gb - A Game Boy research project and emulator written in Rust