cgame
dmd
cgame | dmd | |
---|---|---|
1 | 148 | |
110 | 2,893 | |
- | 0.4% | |
0.0 | 9.9 | |
over 5 years ago | 5 days ago | |
C | D | |
- | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cgame
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Adding ANSI C11 C compiler to D so it can import and compile C files directly
LuaJIT was "good enough" at this that it worked pretty well for me -- mostly for automatically binding to headers from my own code where I was careful to avoid some of the potential gotchas. With a macro the header was stringified and sent to LuaJIT; could've also had a build step. eg: https://github.com/nikki93/cgame/blob/master/src/sprite.h#L9
An added benefit is you get ffi-reflect -- https://github.com/corsix/ffi-reflect -- over the resulting types / functions...
dmd
- Results of the Grand C++ Error Explosion Competition
- A History of C Compilers – Part 1: Performance, Portability and Freedom
- D2 Playground
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DMD Compiler as a Library: A Call to Arms
Here's the pipeline spitting out the same error as on my macbook did.
https://github.com/dlang/dmd/actions/runs/8023469412/job/219...
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My favourite Git commit (2019)
Not completely on topic (if you read TFA) but my favorite Git commit is by compiler badass and HN frequenter, where he checks in an entire C compiler to the D language repo:
https://github.com/dlang/dmd/pull/12507
https://news.ycombinator.com/item?id=27102584
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The C Bounded Model Checker: Criminally Underused
A new generated code alone is 4000 lines long [1]. The actual code added is just 2000 lines, and some are used to pay debts, I mean, to make a proper code generator (which can be alternatively written in a simpler scripting langauge). In any case it is never comparable to the entier C parser proper.
[1] https://github.com/dlang/dmd/pull/15307/files#diff-3677bcc89...
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OpenD, a D language fork that is open to your contributions
D is completely opensource already (https://github.com/dlang/dmd). The "open" of OpenD is just ADR saying that OpenD will be more open to new language features than D has historically been.
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The OpenD Programming Language (fork of D)
The reference compiler, DMD, is open source: https://github.com/dlang/dmd
But they don't accept just any Pull Request or features the community submits, understandably. There's a process called DIP for language improvements: https://github.com/dlang/DIPs/blob/master/DIPs/README.md
However, by some accounts, it's really hard to get anything through.
Given D already has so many feature, I find that to be a good thing , to be honest, by not everyone agrees, of course.
- Odin Programming Language
- D Programming Language
What are some alternatives?
arocc - A C compiler written in Zig.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
bzflag - 3D multi-player tank battle game
ldc - The LLVM-based D Compiler.
warp - A fast preprocessor for C and C++
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
dextool - Suite of C/C++ tooling built on LLVM/Clang
Odin - Odin Programming Language
llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Cargo - The Rust package manager
CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++