cdda-arcana-mod
Arcana and Magic Items mod for Cataclysm: Dark Days Ahead (by chaosvolt)
No-Freeze
CDDA mod which drastically lowers freeze points. (by Poragon)
cdda-arcana-mod | No-Freeze | |
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46 | 2 | |
147 | 3 | |
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8.9 | 0.0 | |
7 days ago | about 4 years ago | |
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cdda-arcana-mod
Posts with mentions or reviews of cdda-arcana-mod.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-23.
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Are there any mods that buff melee?
As for your question, yes, there are mods that make melee stronger. Try Magiclysm and Mythical Martial Arts. They're both in-repo and both make melee way better. Magiclysm adds spells and magic weapons to buff you in melee. MMA adds some new martial arts and traits which make melee way better. I also use Arcana and Magic Items which isn't in-repo but provides some cool enchanted weapons, items, potions and stuff which really help out in melee. Good luck.
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Mods for better roleplay gameplay
here's the link, https://github.com/chaosvolt/cdda-arcana-mod well it adds in a whole new magical aspect to the game, enemies now can drop things called essence, this essence along with other tools you may find while exploring allows you to harness the power of the arcane, you can create small trinkets, tools and items that should help you with your survival, from a brooch that makes you invisible to the undead to a cursed blade that grants an addictive life draining effect to your attacks that can be purified and allows you to recieve a certain kind of power from a special being. granted all of this is locked behind some sort of rare structures and some VERY dangerous opponents. though a word of advice, dragonblood is a very nice mutation threshold :).
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Magiclysm questions
If you're not ready to modify the files yourself, that's fine too since I was already going to do it myself, and I can send you the file once I finish, it shouldn't be too long. I was going to make it require material from a different mod called Arcana though. It also adds magic to the game, but in a different way. They both work together, so you can have both in the same game, but you'd have to start over for it to work fully.
- Magiclysm
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Mod recommendations?
I use Arcana Cata++
- Has the game's handling of solid fuel items and containers thereof changed recently?
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Cultivationclysm Brainstorming
Fun, not a genre I was familiar with, though Taoism, Chan Buddhism, and the Song Dynasty are fascinating to me so I think I get some of the flavor. How total conversion do you want to get? Is there some stuff in DDA that is counter to this and needs removed or changed in a big way? You might look at Arcana to see how they handle these ideas from a more Western approach if you haven't already https://github.com/chaosvolt/cdda-arcana-mod I'm most interested in monsters and NPCs so I'm interested to know how those can be involved. Let me know if you want contributions on that. Is this still New England or are you taking us somewhere a little more in Asia? I'd recommend to start getting one path working really well so you can start getting player feedback ASAP. Once you have that you've already won, you've got a working mod. I'd love to see this in repo if possible, especially if you want others like me helping https://github.com/CleverRaven/Cataclysm-DDA/blob/master/doc/IN_REPO_MODS.md
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How do I make a skybridge between building roofs?
There really aren't many unofficial mods, because the game is open source and so people tend to just add to the game directly. The two big mods I recommend that live outside the default repo are Arcana (magic that fits the vanilla tone a bit better than Magiclysm) and Noct's Cata Mod aka Cata++ (super soldiers and a special boss monster that gives me Resident Evil vibes).
- Heya! so I've been thinking about trying out BN!
- Where can i find most up to date mods for CDDA?
No-Freeze
Posts with mentions or reviews of No-Freeze.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-21.
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Mods you recommend to make the game more fun?
No-Freeze is another example of a QoL mod I'd advise you to try to see if it is to your liking.
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All the foods are froze (And I wonder, why?)
I'd recommend giving this mod a try: https://github.com/Poragon/No-Freeze
What are some alternatives?
When comparing cdda-arcana-mod and No-Freeze you can also consider the following projects:
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
MST_Extra_Mod - Mod for Cataclysm: Dark Days Ahead and Cataclysm: Bright Nights, the intended successor to More Survival Tools mod
cdda_medieval_mod_reborn - The intended replacement and expansion for my old Medieval and Historic Content mod
CDDA_Nonperishable_Overhaul - Nonperisable Overall Mod for Cataclysm: Dark Days Ahead
Magiclysm_Chill_Pill - Removes overly dangerous magiclysm wildlife.
CDDA-Structured-Kenan-Modpack - Kenan's personal modpack for Cataclysm - Dark Days Ahead
nocts_cata_mod - Expansion mod for Cataclysm: Dark Days Ahead
mining-mod - Archive of Mining Mod, for Cataclysm: Dark Days Ahead
cdda-arcana-mod vs Cataclysm-BN
No-Freeze vs MST_Extra_Mod
cdda-arcana-mod vs cdda_medieval_mod_reborn
No-Freeze vs CDDA_Nonperishable_Overhaul
cdda-arcana-mod vs Magiclysm_Chill_Pill
No-Freeze vs CDDA-Structured-Kenan-Modpack
cdda-arcana-mod vs nocts_cata_mod
No-Freeze vs Cataclysm-BN
cdda-arcana-mod vs mining-mod
No-Freeze vs nocts_cata_mod
cdda-arcana-mod vs CDDA-Structured-Kenan-Modpack
cdda-arcana-mod vs CDDA_Nonperishable_Overhaul