cardsort
A tool for conducting a virtual card sorting. (by indigane)
TinyNightmare64
By 0xGlitchbyte
cardsort | TinyNightmare64 | |
---|---|---|
3 | 1 | |
17 | 3 | |
- | - | |
2.5 | 0.0 | |
7 months ago | 10 months ago | |
HTML | C | |
MIT No Attribution | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cardsort
Posts with mentions or reviews of cardsort.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-13.
-
Ask HN: What are your “scratch own itch” projects?
I needed an online card sort tool for another hobby project, and I just couldn't find one that fit my needs, so I built https://github.com/indigane/cardsort
One requirement I had if I were to build it myself was that it would be maintenance-free and still work years after I have forgotten about it.
- Show HN: A tool for conducting a virtual card sorting
TinyNightmare64
Posts with mentions or reviews of TinyNightmare64.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-13.
-
Ask HN: What are your “scratch own itch” projects?
I submitted a game to the N64 homebrew jam this year, along with some team members I met on the discord server. It was cool dusting off some skills I had learned in an intro to graphics course from my undergrad. The game isn't complete, but we got some core elements working, animated characters, decently intuitive controls, basic collisions, extremely primitive 'AI'. There could be better docs/materials for onboarding new people to developing on the console, but we were able to piece together stuff over a couple of weeks.
https://youtu.be/6xzvZ9X-DYU
https://github.com/MrGlitchByte/TinyNightmare64