canvas-size
Determine the maximum area, height, width, and custom dimensions of an HTML canvas element. (by jhildenbiddle)
super-comic-slicer
An artist's long comic page cutter into their desired webcomic platform. (by hyfydistro)
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canvas-size | super-comic-slicer | |
---|---|---|
1 | 2 | |
235 | 6 | |
- | - | |
8.5 | 9.0 | |
21 days ago | 2 months ago | |
JavaScript | TypeScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
canvas-size
Posts with mentions or reviews of canvas-size.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Is there a way to merge images in JavaScript without using canvas?
I'm trying to export an image (PNG) which is larger than the maximum canvas size. I've tiled the canvas export, so that each tile is small enough to be generated (with toBlob). Now I need a way to merge the images together, but can't find a way that itself doesn't use a canvas. Is this possible somehow?
super-comic-slicer
Posts with mentions or reviews of super-comic-slicer.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Super Comic Slicer -- free cropping app for webtoon Im building -- love to have feedback
I will be doing a revamp on my web app "Super Comic Slicer" (app available here: supercomicslicer.netlify.app).
-
How to make site load faster? (w/ Webpack)
I heard of "code splitting". I'm not sure if I have implemented correctly. Here is the site: https://supercomicslicer.netlify.app/ Here is my repo: https://github.com/hyfydistro/super-comic-slicer
What are some alternatives?
When comparing canvas-size and super-comic-slicer you can also consider the following projects:
html2pdf.js - Client-side HTML-to-PDF rendering using pure JS.
fitty - ✨ Makes text fit perfectly
offscreen-canvas - Demo app using worker.Canvas
scaling-nodejs-with-docker - Sample Node.js project showing how to scale horizontally with Docker
jspaint - 🎨 Classic MS Paint, REVIVED + ✨Extras
fireflies - HTML canvas animated Fireflies
Ghost - Independent technology for modern publishing, memberships, subscriptions and newsletters.
A-Frame - :a: Web framework for building virtual reality experiences.
react-charty - Data Visualization Component
canvas-size vs html2pdf.js
super-comic-slicer vs fitty
canvas-size vs offscreen-canvas
super-comic-slicer vs scaling-nodejs-with-docker
canvas-size vs scaling-nodejs-with-docker
super-comic-slicer vs jspaint
canvas-size vs fireflies
super-comic-slicer vs Ghost
canvas-size vs A-Frame
canvas-size vs react-charty