chess VS berserk

Compare chess vs berserk and see what are their differences.

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chess berserk
6 2
27 184
- -
0.0 8.8
11 months ago 16 days ago
C C
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

chess

Posts with mentions or reviews of chess. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-28.

berserk

Posts with mentions or reviews of berserk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-07.
  • Stockfish 15 Crash
    2 projects | /r/ComputerChess | 7 Nov 2022
    Yep, completely normal. You should now do two things. First try another engine like Ethereal as suggested by IMJorose, Berserk or any other engine; and second, try simulating Chessbase-Stockfish communication by hand.
  • We Taught Computers To Play Chess — And Then They Left Us Behind
    2 projects | /r/chess | 25 Jan 2022
    it's all cool but at stockfish 3 times fishtest racked up insane 30 cores or so :) Overall it growth in strength attracted more people who have more CPUs and it made it stronger which attracted more people etc. At times I started to contribute to sf mibere was considered a god of hardware with 200~ cores running, but now we have noob, technologov who ALWAYS run 4x of this and also mlang who powers up 1000 cores when he feels like it + people like linrock with 100 cores, etc. Sure, it made an impact, but what I'm saying that even at sf 3 times this number of cores was enough to develop it really rapidly. As Tord (author of Glaurung) said making top engine being open-source opened floodgates in terms of progress, because when he started to be intereted in chess programming progress was pretty miserable since everything was commercial and ideas exchange were basically non-existent. Nowadays field is all about open-source, everyone feels free to try other people ideas. And stockfish is like a leading flashlight because truth to be told almost 0 ideas from other open source engines work in it while vice versa it's more of a case. I even talked to other engine devs which resulted in some of my contribution in other open-source engines, in classical eval it was double pawn protection of king ring which spread among I think like 5 engines, now in search it's https://github.com/jhonnold/berserk/blob/main/src/search.c#L565 Also razoring in berserk is based on my form that was good in sf but didn't quite make it, but there it was https://github.com/jhonnold/berserk/commit/3a55e560e0b45900802e424a9c29aecbfd371fe5 truth to be told I have absolutely 0 idea why it was good in Berserk but not good enough in Stockfish but oh well :)

What are some alternatives?

When comparing chess and berserk you can also consider the following projects:

lichess-tv - Watch live chess from your terminal

fishtest - The Stockfish testing framework

Ethereal - Ethereal, a UCI Chess Engine by Andrew Grant