Byteman
Mixin
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Byteman | Mixin | |
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0 | 13 | |
459 | 1,145 | |
0.2% | 2.4% | |
0.0 | 0.0 | |
about 2 months ago | 14 days ago | |
Java | Java | |
- | MIT License |
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Byteman
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Tracking mentions began in Dec 2020.
Mixin
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Hello I would try to start Modding in Minecraft. Have you any advice or good tutorial for beginning ?
And one day maybe you'll need that to inject code into specific location, but it's to do advanced things: https://github.com/SpongePowered/Mixin/wiki
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Scratch Is a Big Deal
These days Mojang provides obfuscation maps, so you can work with proper class and method names (though no parameter or local variable names). There's also been a lot of effort been put into the tooling. Nowadays there exists Gradle plugins that will download the game jar, decompile it and deobfuscate it using the official mappings. You develop against the deobfuscated code, then the plugin will turn the unobfuscated names back into their obfuscated versions when you compile. There's also been technology developed that lets you easily modify specific parts of a method in the game, so you can e.g. insert calls to your own functions at runtime.[1] This saves from you having to modify the game jar itself.
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New open source Java decompiler
quilt (and fabric) take mojang's jar and preprocess it similarly, but the rest of the modifications to the code are done at runtime using a ridiculously powerful instrumenting classloader. the game is not decompiled at all, other than giving you something to look at in the IDE.
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Questions on Coremods
If you can't use the API, I suggest you to use Mixins or really asking yourself if your idea should worth the instability/effort of creating a coremod.
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Minecraft 1.18 Pre-Release 2: Minecraft 1.18 will require Java 17
see spongepowered's mixin wiki
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Tenor.devlog[1] - Fabric Mod Setup, and Tenor's state
As you will see in the setup part, getting started creating a mod is really straightforward, and quite simple at first. Although, there are some complex topics like mixins, or accessWideners, which I will try to cover in detail in a future devlog.
What are some alternatives?
Byte Buddy - Runtime code generation for the Java virtual machine.
Javassist - Java bytecode engineering toolkit
fabric-example-mod - Example Fabric mod
Visual Studio Code - Visual Studio Code
bytecode-viewer - A Java 8+ Jar & Android APK Reverse Engineering Suite (Decompiler, Editor, Debugger & More)
MCPConfig - Public facing repo for MCP SRG mappings.
jabel - Jabel - unlock Javac 9+ syntax when targeting Java 8
Perses - A project to cause (controlled) destruction on your jvm application
yGuard - The open-source Java obfuscation tool working with Ant and Gradle by yWorks - the diagramming experts
lwjgl - [LEGACY] LWJGL 2.X - The Lightweight Java Game Library.
zerocell - Simple, efficient Excel to POJO library for Java
guava - modular guava