universal-pokemon-randomizer
poketcg
universal-pokemon-randomizer | poketcg | |
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15 | 4 | |
29 | 245 | |
- | 0.4% | |
0.0 | 7.0 | |
about 2 years ago | about 1 month ago | |
Java | Assembly | |
GNU General Public License v3.0 only | - |
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universal-pokemon-randomizer
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Bi-Weekly Questions Thread
You might also want to use Brentspector's fork, or some experimental branch of ZX, if you are looking for specific features. Though the former is slowly falling more behind as afaik Brentspector has stopped working on it, and experimental branches can be buggy and have to be built before using.
This version of the UPR works with FireRed Randomizable 809.
Randomizers generally don't like ROM hacks, unless they are built-in of course like with Unbound. The Universal Pokémon Randomizer (UPR) relies on manually entered offsets for ROMs, like where tables for all the data are found. (for examples, look in the .ini files here) It is possible to enter these offsets for ROM hacks too, but afaik it has only ever been done to Gaia, Randomizable 809, and a few Speedchoice ROMs.
There is, in Brentspector’s branch.
Brentspector’s branch of the UPR should work with FireRed 809 Randomizable (not to be confused with 898 Randomizer!).
Gaia can be randomized with its own customized randomizer, and FireRed Randomizable 809 can be as well, with the best support in Brentspector’s branch of the UPR.
Here is link number 1 - Previous text "UPR"
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Version 1.10.0 of Universal Pokemon Randomizer
If you have a ROM hack you want supported (and it's Gen 3), then yes. This will also enable adding in support for Static pokemon. There is no full list of possible overrides, but most can be found between the Fire Red 1.1 (U) in gen3_offsets.ini and the gen3_hack_offsets.ini file. Let me know if you want more details. I'd love to expand support for more hacks.
- I'm about to start a randomized FireRed nuzlocke guys. Who do you suggest I pick? Allow impossible evolutions is enabled, along with random teams for trainers, and random TM's.
poketcg
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The Legend of Zelda: A Link to the Past gets a reverse-engineered clone
There's also Diamond/Pearl now, as well as Mystery Dungeon RRT, Pinball, and the Trading Card Game.
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Bi-Weekly Questions Thread
You can check the forks of the poketcg decompilation to see if any of them are romhacks in a state to be played.
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How difficult would replacing graphics in a GBC game?
Here's a disassembly of Pokémon TCG. If you can figure out how to assemble the file using the instructions provided, it'd probably be the easiest way to do what you want. You just have to modify the existing files in the corresponding gfx and text folders to make the changes you want, and then assemble the game.
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Fetching data then displaying it from games
You'd also need to know how the game itself represents its state. The disassembly of the game would be a useful resource for figuring that out.
What are some alternatives?
UPR-Speedchoice - Universal Pokemon Randomizer fork for supporting Speedchoice ROM hacks.
DS-Pokemon-Rom-Editor - New DS Pokemon ROM Editor, based on Nømura's 2020 edition. Expanded with loads of new features, bugfixes and better usability.
universal-pokemon-randomizer-zx - Public repository of source code for the Universal Pokemon Randomizer ZX
pokeemerald - disassembly of Pokémon Emerald
universal-pokemon-randomizer - Public repository of source code for the Universal Pokemon Randomizer
hgss-map-randomizer - Randomizes warps in Pokemon Heart Gold and Soul Silver
pokeemerald - Decompilation of Pokémon Emerald
individual-color-variation - Pokémon Platinum hack to make individual Pokémon have a unique color variation (+ some shiny color changes).
HackingToolkit9DS - HackingToolkit9DS, a (deprecated) 3DS RomHacking Tool
pokefirered - Decompilation of Pokémon FireRed/LeafGreen
Ironmon-Tracker - A Lua script for the Bizhawk/mGBA emulator compatible with Pokemon Fire Red, Leaf Green, Ruby, Sapphire, and Emerald that tracks relevant data for the IronMon challenge.
ProjectNinjaBlack - A Re-Write Translation of the OG NGB Original Xbox Game to PC. For the NG community, But I am not doing this for copyright issues or drama, I am doing this hoping that Team Ninja and Tecmo can see my skills and hire me or any others that see my skills as well. Please understand Tecmo & Team Ninja just a reason to show my skills, if you request a removal I will with no argument or issues added by me.