breakbeet
wam-openstudio
breakbeet | wam-openstudio | |
---|---|---|
4 | 1 | |
4 | 20 | |
- | - | |
0.0 | 0.0 | |
about 3 years ago | about 1 year ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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breakbeet
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Breakbeet is a music visualizer that beats a beet according to the beat
Source code is available at https://github.com/anthologen/breakbeet. You can also use your own music and 3D model if it is in gLTF format.
- I made a music visualizer that scales 3D models and added a background color option so that it can be greenscreened
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A simple music visualizer that scales models according to the volume of selected frequencies
I made it using a combination of three.js and the Web Audio API. The source code is available at https://github.com/anthologen/breakbeet. Since it's one of my first web dev projects, it was written in plain Javascript.
wam-openstudio
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Show HN: I'm building a browser-based DAW
We started writing a web-based DAW prototype that relies on the Webaudio Modules version 2.0 (a standard for plugins/hosts on the Web, that can be developed using a large variety of languages/approaches). For the moment, the DAW has very limited features but 1) Each track is written as an AudioWorklet, and sample accurate processing is being done for playing each track. That means, that from the processor part of each track player, we can schedule events (automation, midi, etc) to plugins. We can also loop and edit the audio track with a sample accuracy (this is not done yet, but everything is ready for that. We will add this soon). 2) Each track is associated with a plugin chain. Plugins are WAM plugins (webaudiomodules), and can be automated. 3) There are quite a lot of plugins already available in the WAM format, most effects, instruments. The WAM distribution comes with a set of example plugins + the FAUST IDE can generate WAM2 plugins in seconds. All running DSP in WASM. We (WAM designers, implementers and maintainers) can be reached on a slack channel (#webaudiomodules, subchannel of the #webaudio channel. Get incitation here: https://web-audio-slackin.herokuapp.com/
The WebAudioModules distro is 4 GitHub repos, it is also available as npm modules. (https://github.com/webaudiomodules, start by building the wam-example one and run the examples). You can find some presentations on youtube (such as: https://www.youtube.com/watch?v=8G3we8dikq8).
DAW prototype (should be included soon in the wam-example repo): Picture : https://i.ibb.co/mBdNGqk/WAM2-DAW.jpg online version: https://wam-openstudio.vidalmazuy.fr/, current repo (work in progress, as I said, this work is active and we do plan to add all missing functionnalities the upcoming months) https://github.com/TER-M1/wam-openstudio
There are also professional, commercial DAWs, not open source ones, such as https://ampedstudio.com/ that is also capable of loading WAM plugins, and is developed using the same approach as our DAW proto (host as AW), bandlab.com or soundtrap.com.
Michel
What are some alternatives?
butterchurn - Butterchurn is a WebGL implementation of the Milkdrop Visualizer
Cardinal - Virtual modular synthesizer plugin
audioworklet-polyfill - 🔊 Polyfill AudioWorklet using the legacy ScriptProcessor API.
meyda - Audio feature extraction for JavaScript.
generative.fm - A platform for playing generative music in the browser.
standardized-audio-context - A cross-browser wrapper for the Web Audio API which aims to closely follow the standard.
BlackHole - BlackHole is a modern macOS audio loopback driver that allows applications to pass audio to other applications with zero additional latency.
librosa - Python library for audio and music analysis
Ion.Sound - JavaScript plugin for playing sounds and music in browsers
pianolizer - An easy-to-use toolkit for music exploration and visualization, an audio spectrum analyzer helping you turn sounds into piano notes
fetch-stream-audio - Low Latency web audio playback examples for decoding audio streams in chunks with Fetch & Streams APIs