brassica
gtk4-rs
brassica | gtk4-rs | |
---|---|---|
7 | 22 | |
21 | 1,669 | |
- | 1.9% | |
8.2 | 9.6 | |
30 days ago | 3 days ago | |
Haskell | Rust | |
GNU General Public License v3.0 or later | MIT License |
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brassica
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Calling Haskell from Swift
I’ve done something like this before to call Haskell from C++ (in [0]), so that I can build my GUI using Qt. It worked pretty well, except that I ran into various difficult-to-resolve linking problems on both Windows and Linux. After a year or two of trying to maintain it, I gave up and switched to a protocol where both sides pass JSON over stdin/stdout. This particular piece of software doesn’t require a huge amount of communication or shared data, so it works well enough.
The really nice thing about the original interop code, though, is that GHC’s new WASM backend uses essentially the same foreign function interface to export functions to JavaScript. So with only some minor modifications, I was able to get the same program working on a webpage [1], which I think is pretty cool.
[0] https://github.com/bradrn/brassica
[1] At the risk of DDOS’ing my poor little home server: https://bradrn.com/brassica/
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Haskell WebAssembly in the Browser
GHC’s WASM backend is already really useful! I also used it to port one of my own programs to the browser [0], albeit not using the DOM as this person did. Documentation is still sparse, but it’s a very similar process to creating a shared foreign library.
[0] https://github.com/bradrn/brassica
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GUI development with Rust and GTK 4
No experience with Rust, but for a couple of personal projects I’ve written the logic in Haskell and the GUI in C++ (e.g. https://github.com/bradrn/brassica/blob/master/ARCHITECTURE....). It works pretty well, at least for smaller projects — the basic idea is that the Haskell code gets compiled into a library (static on Windows, dynamic on Linux) which the C++ side can link to. I’d imagine doing the same with Rust would be even easier, since it’s less of a pain to marshal stuff across the language barrier.
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Ask HN: What are your “scratch own itch” projects?
The biggest one for me is undoubtedly my custom keyboard layout Conkey [0], which I use constantly (including for typing this very comment). I hate the way the base US layout tends to get distorted in other keyboard layouts with good support for non-ASCII characters, so Conkey had the explicit goal of retaining that basic unshifted layout. I’ve also ended up porting Conkey to Mac and Linux — and given that I’m slowly switching from Windows to Linux, at least the Linux ports have ‘scratched my own itch’ too, which is nice.
Also, I made a utility to archive the full text of every website I view and store it in a SQLite database for searching. It’s proven pretty useful when I want to find something I saw a while ago and then forgot. (I haven’t attempted to open-source it, though — it consists of three entirely separate components, two of which were a pain to set up. I must try to get it into a more usable state one of these days.)
What else… my sound change applier [1], perhaps? Not that I use it very much, because I only need it on those occasions when I want to do some conlanging, which I haven’t had much time for recently. Actually, sound change appliers strike me as being very much a ‘scratch own itch’ type of project in general… sometimes it feels like every conlanger has written their own, and no two can agree on a nice design. Everyone just has their own unique preferred way of doing things.
[0] https://github.com/bradrn/Conkey
[1] https://github.com/bradrn/brassica
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‘Missing C libraries’ when compiling haskell-gi-base on Windows
Recently I’ve been trying to do some GTK+ programming again, as a change from my more recent attempts to use Qt with Haskell. Alas, when I try to build the example application from the documentation, I get an error:
- Brassica architecture (plus some general advice on calling statically linked Haskell from C)
- Rustdoc Résumé
gtk4-rs
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Integrate with Skia GL
The only example that shedded some light on the integration was gtk4 + femtovg. So I mimicked the example, using gtk4-rs and Skia's rust bindings. I had some code similar to the following inside a subclass of GLArea to setup Skia's DirectContext, but it failed:
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error[E0432]: unresolved import `gtk::FileDialog`
Hi, I am studying gtk4 with rust, now trying to check examples from https://github.com/gtk-rs/gtk4-rs/tree/master/examples some of them are building and compiling but text_viewer(cargo run --bin text_viewer) and some others are failing with the error below
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How do I use ColumnView ?
I created a demo of using column view in gtk4-rs rust here...maybe be a point of reference https://github.com/gtk-rs/gtk4-rs/tree/master/examples/column_view_datagrid
- GUI development with Rust and GTK 4
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My (challenging) experience building a window switcher for Ubuntu
To build the UI, I used gtk-rs. My experience with this library was quite pleasant; it was easy to use and there were a lot of examples. However, it isn't as widely used as, say, React, so it was difficult to find answer on Stack Overflow (I come from a JavaScript/Typescript background).
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Are there any good UI/GUI libraries out there?
There are good GTK bindings for Rust (https://github.com/gtk-rs/gtk4-rs and https://github.com/Relm4/Relm4)
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GTK4 + Rust + GLArea: How do I set the opengl version?
I've been following this example to get something that works for whatever the default opengl context version is, however, I can't figure out how to request a specific opengl version on context creation: https://github.com/gtk-rs/gtk4-rs/tree/master/examples/glium_gl_area
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Rust for Linux can be compiled with GCC codegen(only few hacks are needed)
gtk4-rs itself feels like it takes very little time to build: https://github.com/gtk-rs/gtk4-rs but when you add up all the time to building all examples afterwards, it's about the same and provides the equivalent of capabilities of QT(C++ and RUST) so yes it's going to take time to build.
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The state of Rust GUI libraries
The gtk-rs project provides safe Rust bindings for GNOME stack-based libraries, like the GTK 3 and GTK 4 libraries. The gtk3-rs and gtk4-rs libraries provides GTK 3 and GTK 4 functionalities, respectively.
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Any good resources for using Rust with GTK4 and Libadwaita?
Check out the examples in the gtk4-rs repository.
What are some alternatives?
kn - kn — nvgt/fldrs/qckly
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
PoC_CVEs - PoC_CVEs
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
FeedTheMonkey - Desktop client for the TinyTinyRSS feed reader.
fltk-rs - Rust bindings for the FLTK GUI library.
floem - A native Rust UI library with fine-grained reactivity
cef - Chromium Embedded Framework (CEF). A simple framework for embedding Chromium-based browsers in other applications.
files_reader
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
gvsbuild - GTK stack for Windows
gtk-rs - Rust bindings for GTK 3