box64
Cataclysm-DDA
box64 | Cataclysm-DDA | |
---|---|---|
73 | 1,903 | |
3,122 | 9,694 | |
- | 0.9% | |
9.9 | 10.0 | |
4 days ago | 2 days ago | |
C | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
box64
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No one even read the box64 readme for today's RISC-V video
In the video, they mentioned they can't run steam on RISC-V because box64 doesn't support 32bit apps. In the README of box64, it is mentioned:
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Stardew Valley on Starfive VisionFive 2 running Ubuntu 23.10 with external Ati Radeon HD 5450
I see it can do more now, already tried some stuff. But see it is now more mature than months ago. Will try factorio again https://github.com/ptitSeb/box64/issues/665
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runing factorio on raspberry pi 5 4gb ram
Also, in the discussions of box64 is this thread: https://github.com/ptitSeb/box64/discussions/524 My guess is that you have to install both box64 and box86, the latest mesa drivers with vulkan support. And then try to launch the game with proton. There is also this issue that shows factorio running on a Rock 5B: https://github.com/ptitSeb/box86-compatibility-list/issues/284
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Runing factorio on raspberry pi 5 4gb ram
In Box64, which is an emulator+JIT recompiler, and thus likely pretty slow?
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DirectX 12 Support on macOS
macOS runs x64 executables just fine through Rosetta so I don't see why Wine couldn't make use of that hardware acceleration.
It's also possible to only simulate the entrypoints through Rosetta and then execute native aarch64 code from there. On Linux https://github.com/ptitSeb/box64 does exactly that, for example. However, with the performance Apple has been able to squeeze out of Rosetta, I'm not sure of that workaround is even necessary.
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Factorio on Arm: A Benchmark
Recently, I got a server from Oracle Cloud, having 4 cores and 24GB of RAM. Then, using a software called Box86 and its 64 bit version called Box64, I succeeded in running Factorio! Unfortunately, 1.1.80 ran at 3 UPS! I went through each major version, testing each individual one down to 0.12. Here are my results!
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How to emulate on M1 mac?
You could try https://github.com/ptitSeb/box86 and https://github.com/ptitSeb/box64/ , I believe they allow you to emulate x86_64 on aarch64, though I have no experience with them, so cannot say for sure.
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currently trying to get tf2 to work, but steam removed 32 bit support (wanted to use box86) with their html login thing, so i just have this system laying around collecting dust lmao
git clone https://github.com/ptitSeb/box64.git
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How to run Linux games on ARM64
If you have time and patience take a look at box86 and box64. These are basically like translation layers that allow x86/x86_64 applications to run on ARM. I personally haven't use them yet, so I can't provide a guide or vouch for game compatibilities. But by the look of the progress made by them so far it looks promising.
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Still a bit slow as Dynarec is not complete, but Stardew Valley now works on my StarFive2 with Box64
You can follow progress of this on https://github.com/ptitSeb/box64/issues/635
Cataclysm-DDA
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Weapons for 'Giants'
And that sucks! I really wish being Huge (or Tiny, but I haven't tried that personally) felt more distinct than it does. You really shouldn't be able to operate holdout pistols, but you should be able to stuff a thanksgiving turkey in your coat pocket.
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MoM what is nether attunement?
If you look in the jmath.json file (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/mods/MindOverMatter/jmath.json) under the matrix awakening odds and portal storm awakening odds, change the Return to "return": "0 * _0". That should set the odds of awakening to 100% regardless of how many paths you have.
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Using Anvils in Vehicles? (Current Experimentals)
Are you sure? I checked the initial PR and couldn't find any mention of an anvil, and I checked the current files, and also couldn't find any mention of an anvil.
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[MoM] Electrokinesis vehicle charging?
There is not, but it was mentioned as a desired feature in the original PR introducing Electrokinesis so it will hopefully be added eventually.
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what are these spooky things on the map
Must be the newest experimental. Static hordes were added back to worldgen, the hordes option now only toggles dynamic hordes.
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Portal Storm Frequency and Portal Storm Size Changer Mod
It currently works as of: https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2023-12-09-0323
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Changelog from the last week [1 - 8 Dec]
[default 3D field of view was reverted|https://github.com/CleverRaven/Cataclysm-DDA/pull/69940] because there were some bugs in the tests due to it
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[SERIOUS] Important suggestion for GTA VI
That said, I recommend Cataclysm: Dark Days Ahead, which offers something like this.
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[MoM] How do I progress my powers?
Each power has a different set of thresholds leading into different powers. You can check the JSON files for each class on github to see which powers lead into eachother at what level.
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Flint knapping during Innawoods runs should make a full toolkit available to the player
Yeah, I ran into a similar issue working on craftable bone spike spears. https://github.com/CleverRaven/Cataclysm-DDA/pull/57447 There is some decent research on the topic but it’s not open access which didn’t leave me with evidence to support my argument besides basically metadata. For the record I think this is reasonable, it’s just frustratingly difficult to find accessible modern research on these interesting topics
What are some alternatives?
FEX - A fast usermode x86 and x86-64 emulator for Arm64 Linux
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
box86 - Box86 - Linux Userspace x86 Emulator with a twist, targeted at ARM Linux devices
UndeadPeopleTileset - Back it up while it is still here, lads.
ish - Linux shell for iOS
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
xqemu - Open-source emulator to play original Xbox games on Windows, macOS, and Linux
Catapult - A cross-platform launcher for Cataclysm: DDA and BN
factorio-docker - Factorio headless server in a Docker container
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
hangover - Hangover runs simple Win32 applications on arm64 Linux
cdda-guide - The Hitchhiker's Guide to the Cataclysm