boo
maia-chess
boo | maia-chess | |
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3 | 97 | |
840 | 897 | |
0.5% | 2.1% | |
0.0 | 1.6 | |
almost 2 years ago | 10 months ago | |
C# | Python | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 only |
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boo
- .NET-compatible scripting languages for users to write their own scripts to query/manipulate objects/properties in the app
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Unpopular opinion maybe but C# is getting too bloated
There's also boo-lang which was quite nice for DSLs / configuration.
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QuasiLiterals
An age ago I used to be a huge fan of the Boo programming language, a .NET runtime language that was vaguely python-ic.
One of the great features I loved was it's metaprogramming capabilities. Among others, like E, the quasi-parser was easy to reach for & use at runtime. The tests are a good way to see Boo features, here's a quasi-quote test, which uses a Quasi-quote to get some code, then adds to that AST imperatively: https://github.com/boo-lang/boo/blob/master/tests/testcases/...
maia-chess
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Grandmaster-Level Chess Without Search
This was studied with the Maia series of bots. See:
https://github.com/CSSLab/maia-chess
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Chess-GPT's Internal World Model
There is a very interesting project on this exact problem called Maia, which trains an engine based on millions of human games played on Lichess, specifically targeting varying levels of skill from 1300 to 1900 Elo. I haven't played it myself, by my understanding is that it does a much better job imitating the mistakes of human players. https://maiachess.com
- A chess terminal user interface implementation
- Interested in going to my first tournament and was wondering if there is a place where I can review players classical games around 1700 rating so I can get an idea of what is expected and their strengths?
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Scientists claim >99 percent identification rate of ChatGPT content
In general the goal of these progrms is to win, not to pretend to be human.
In chess, there is a project called Maia which aims at predicting the human move rather than the best move. Even then it blunders less than humans of a similar rating, so it can still be detected.
https://maiachess.com/
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Most human engine to play against?
Maia Chess
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Do you have to buy Maia to use it offline?
It's on GitHub, you just need an interface like Nibbler.
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Anyone know if there are chess AIs trained like chatGPT, as a move predictor instead of a move maximizer as most have been (I think)?
That's exactly what Maia Chess is designed to do. https://maiachess.com/
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Can a 2000 elo bot blunder like this?
If you wanna play a more human like bot check out Maia https://maiachess.com/
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The Q&A Megathread for new and beginner chess players
If you want to play an engine who plays a lot more like a human, you should try Maia Chess.
What are some alternatives?
scriban - A fast, powerful, safe and lightweight scripting language and engine for .NET
Stockfish - UCI chess engine
NLua - Bridge between Lua and the .NET.
stockfish - Integrates the Stockfish chess engine with Python
lc0 - The rewritten engine, originally for tensorflow. Now all other backends have been ported here.
Winter - UCI Chess Engine
zahak - A UCI compatible chess AI in Go
Stockfish - A free and strong UCI chess engine
lila - ♞ lichess.org: the forever free, adless and open source chess server ♞
MongoDB - The MongoDB Database
Auto-Chess - A chess bot that automatically calculates the best moves and plays them for you
pgnToFen - Takes PGN as input and returns FEN