bomberman
bomberland
Our great sponsors
bomberman | bomberland | |
---|---|---|
1 | 2 | |
15 | 99 | |
- | 2.0% | |
10.0 | 3.1 | |
about 9 years ago | 3 months ago | |
Go | C++ | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bomberman
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Show HN: Bomberland – An AI competition to build the best Bomberman bot
I made a similar game a few years ago while in undergrad: https://github.com/aybabtme/bomberman
Nowhere as polished or ambitious, but it just came to mind. Bomberman is a fun game!
bomberland
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Show HN: Bomberland – An AI competition to build the best Bomberman bot
Thanks for the feedback! We're working on improving the onboarding flow. Sorry about the Docker link issue - it should link you to a copy of the environment binary so that you can play around without Docker (no docs for this workflow just yet unfortunately).
It's essentially a Bomberman-inspired game, where you program the agents to play in it and can play against other users' agents. You can try it out without an account by cloning one of the starter kits here: https://github.com/CoderOneHQ/bomberland and following the usage instructions (but you'll need to create an account to use the visualizer and to submit agents).
We recommend the Docker flow, but if you get stuck feel free to reach out to me (Joy) or @thegalah (Matt) on our Discord: https://discord.gg/NkfgvRN
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Bomberland: a new artificial intelligence competition
We have starter kits in Python and TypeScript to help you get started (and encourage any community contributions to the starter kit repo).
What are some alternatives?
ultimate-volleyball - 3D RL Volleyball environment built on Unity ML-Agents
q-learning-algorithms - This repository will aim to provide implementations of q-learning algorithms (DQN, Double-DQN, ...) using Pytorch.
solve_the_spire - An AI to play the video game Slay the Spire
control-flag - A system to flag anomalous source code expressions by learning typical expressions from training data
iNeural - A library for creating Artificial Neural Networks, for use in Machine Learning and Deep Learning algorithms.
loneliless - A Deep-Q Network playing a single player Pong game. Network done in Python (Tensorflow-gpu) with the single player Pong game implemented in C++ (Openframeworks) and both binded with Pybind11.
marching-squares - Marching squares (2D version of marching cubes) in C++
ViZDoom - Reinforcement Learning environments based on the 1993 game Doom :godmode:
PythonMonkey - A Mozilla SpiderMonkey JavaScript engine embedded into the Python VM, using the Python engine to provide the JS host environment.