boardgame.io
PlanarAlly
boardgame.io | PlanarAlly | |
---|---|---|
27 | 3 | |
9,875 | 389 | |
0.2% | - | |
6.2 | 9.3 | |
3 months ago | 7 days ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
boardgame.io
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Show HN: Boardzilla, a framework for making web-based board games
If you're looking for something more low-level, I can recommend boardgame.io [1].
[1] https://boardgame.io/
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Play Othello in your web browser (using Mithril)
Here's mine! https://skeoh.com/othello/
It's not nearly as polished but I had a lot of fun making it. It uses React and the now-no-longer-maintained https://boardgame.io/.
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Making a board-game app
It could definitely be used to do that. However, there are better frameworks to accomplish this with many of the features needed for board games. https://boardgame.io is one of them. If anything, take a look at that and utilize some of their game logic and game state management ideas in Django.
- Open Source Game Engine for Turn-Based Games
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Best way to manage state in node/express
Are you looking for: https://github.com/boardgameio/boardgame.io
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In a week I'm 30 and this is my latest achievement as a webDev. 5k undead units in a browser game with 120fps. Heh, not much, but hope release will happen soon and it'll be much bigger achievement.
Check out boardgame.io if you are not looking to do everything from scratch.
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I am creating a boardgames platform with online multiplayer
Also https://www.freeboardgames.org/ which hosts games built with the https://boardgame.io/ game engine.
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Ask HN: What is the most barebone back end solution?
I think you know best what you want to build yourself. :-)
If you separate the abstract interface for sending/receiving game states and its implementation, you can rely on an external service like hushfile to get started, and then switch to running a similar service yourself afterwards. Saves you from having to deploy and maintain the server initially.
Running a VPS wouldn't cost more than $5/mo.
Since nobody mentioned it, you may want to consider:
https://boardgame.io/
It is a service specifically for managing JSON game state.
But it comes with its own ideas, so your mileage may vary.
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Is a Multiplayer Game Possible with NextJS + Vercel?
Have you looked at https://boardgame.io ? You’ll still have to deploy a backend but all the multiplayer functionality is already built in.
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Open-source tabletop board game simulator
If you are more interested in the rules/logic side of things there’s also https://boardgame.io/
PlanarAlly
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Anything you wish there was an open source solution for?
I haven't tried Foundry VTT, so I'm not familiar with the issue you are describing, but you could look into PlanarAlly. I'm currently running 3 campaigns on it. Users join an separate campaigns, they only need to be created once.
- VTTs - Tired of looking at threads 2+ years old. Foundry vs. FGU vs. Roll20: What do you use?
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An alternative Virtual tabletop: owlbear.rodeo. It has just enough features to be enticing, but not too many that it makes it overwhelming to learn.
Planarally: is not only good, it's perfect. Intuitive and not cluttered UI. Constant updates, it's opensource on github where you can signal bugs or suggest new features. You can self-host it on your own server.
What are some alternatives?
jsboard - JavaScript library for easily creating board games
chartjs-chart-geo - Chart.js Choropleth and Bubble Maps
peerjs - Simple peer-to-peer with WebRTC.
character-overlay - Web App for adding an OBS overlay with character information such as name, picture, and health for your favorite role-playing game.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
angular-skyhook - An implementation of react-dnd for Angular.
Match_Game - Repository for the tutorial for creating a phaser game with electron
aeternum-map - Aeternum Map - Interactive map for New World
storybook - Storybook is a frontend workshop for building UI components and pages in isolation. Made for UI development, testing, and documentation.
kerala-dashboard - Kerala COVID-19 Dashboard
lba2remake - A Little Big Adventure 2 / Twinsen's Odyssey reimplementation in JavaScript / Three.js / React
rot.js - ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!