blockly
processing
blockly | processing | |
---|---|---|
55 | 456 | |
12,122 | 6,448 | |
0.6% | 0.1% | |
9.5 | 0.0 | |
2 days ago | 5 months ago | |
TypeScript | Java | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blockly
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Ask HN: Modern Day Equivalent to HyperCard?
If your kid is already doing Scratch, Blockly is a really easy next step.
https://developers.google.com/blockly
Critically, Blockly can emit JavaScript and Python, plus it supports plugins for extended functionality. So the kid can stay inside the blockly universe for as long as they like, but easily peer under the hood and get into Python or JavaScript as soon as they like.
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The Unix Game
Perhaps blockly
https://developers.google.com/blockly
- Google Blockly
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⚧︎ Super Smash Siblings Trans
Unless it would contradict canon, every stage is very bright, highly interactive, full of pre-placed items, and so huge that you can usually run from your NPC opponents and enjoy exploring the stage in peace while they catch up to you. All buildings have Linux computers with actual internet access that allow you to program and print out your own projectiles/books/flags/UNO reverse cards/shinigami eyes/soupcans/cis TERF tears/masks/custom-made programs which can then be inserted into a different computer, but all without tracking any of your browser history; closets that you can enter; bookshelves containing the books mentioned in Masterpieces that you can either read in-game or throw to make random sentences/verses/comics from the book appear; and bathrooms with working mirrors that you can enter but their exact content and whether they're gendered or not depends on the stage.
- Scratch is the world’s largest coding community for children
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(Free) Visual Scripting Game Engine
Google made bockly It works with 5 languages. I think #C PHP and JavaScript. I know JavaScript for sure . But not sure about the others. blockly
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Am I wrong?
And as a corollary, Blockly: https://developers.google.com/blockly
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Ask HN: Best resources to learn Python or JavaScript for children?
https://developers.google.com/blockly/ Blocky with Javascript
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coding
https://developers.google.com/blockly (Block programming, very good with helping learn the logic)
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To be learned before or after Python?
Another block environment Blockly does compile to Javascript, and you can add your own block sets and use it in your existing webapp as a sort of workflow programming tool
processing
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Our tools shape our selves
reply
I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.
Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).
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Let's compile like it's 1992
Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.
[0] https://processing.org/
- VVVV – A Hybrid Visual/Textual Development Environment
- Random Animations
- Penrose – Penrose
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Program a "Weakest link" for myself IRL game
I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
https://processing.org/
https://p5js.org/
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Ben Fry Resigns from the Processing Foundation
Processing is very cool, especially if you like graphics.
https://processing.org/
Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
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Arduino raises $22M Series B round
And it's not even their IDE. They just slapped some AVR compilers into Processing
https://processing.org/
- Što dati djetetu da uči/radi?
What are some alternatives?
Node RED - Low-code programming for event-driven applications
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Rete.js - Rete.js is a framework for creating visual interfaces and workflows. It provides out-of-the-box solutions for visualization using various libraries and frameworks, as well as solutions for processing graphs based on dataflow and control flow approaches.
manim - A community-maintained Python framework for creating mathematical animations.
react-native - A framework for building native applications using React
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
kaboom.js - 💥 JavaScript game library
GrapesJS - Free and Open source Web Builder Framework. Next generation tool for building templates without coding
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
imgui-node-editor - Node Editor built using Dear ImGui
love - LÖVE is an awesome 2D game framework for Lua.