blender_gnu_parallel_render
xe
blender_gnu_parallel_render | xe | |
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2 | 2 | |
2 | 172 | |
- | - | |
0.0 | 3.0 | |
over 4 years ago | 5 days ago | |
Shell | C | |
- | - |
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blender_gnu_parallel_render
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GNU Parallel, where have you been all my life?
I use GNU Parallel to render Blender videos distributed by a bunch of nodes https://github.com/tfmoraes/blender_gnu_parallel_render
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An Opinionated Guide to Xargs
I used Parallel to distribute the rendering of a little Blender animation It worked very well.
https://github.com/tfmoraes/blender_gnu_parallel_render/blob...
xe
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Ripgrep 14 Released
I’ll also throw in Leah Neukirche ‘s xe as a better alternative to xargs: https://github.com/leahneukirchen/xe
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GNU Parallel, where have you been all my life?
I also recommend checking out `xe`: https://github.com/leahneukirchen/xe
It’s like xargs with sane defaults and a couple tricks of its own.
What are some alternatives?
task-spooler - A scheduler for GPU/CPU tasks
PPSS - Parallel Processing Shell Script
dotfiles - Bash, Python, IPython scripts, and userspace configuration https://westurner.org/dotfiles/
progress - A simple-text subtask progress standard and accompanying utilities
fish-shell - The user-friendly command line shell.
wrk2 - A constant throughput, correct latency recording variant of wrk
svntogit-community - Automatic import of svn 'community' repo (read-only mirror)
pash - PaSh: Light-touch Data-Parallel Shell Processing
shell - A Nim mini DSL to execute shell commands
bu - B)asic|But-For U)tility Code/Programs (in Nim & Often Unix/POSIX/Linux Context)
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
script - Making it easy to write shell-like scripts in Go