blaze-svg VS bindings-GLFW

Compare blaze-svg vs bindings-GLFW and see what are their differences.

blaze-svg

By deepakjois

bindings-GLFW

Low-level Haskell bindings to GLFW (by bsl)
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blaze-svg bindings-GLFW
- -
22 14
- -
0.0 3.8
- 12 days ago
Haskell C
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

blaze-svg

Posts with mentions or reviews of blaze-svg. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning blaze-svg yet.
Tracking mentions began in Dec 2020.

bindings-GLFW

Posts with mentions or reviews of bindings-GLFW. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning bindings-GLFW yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing blaze-svg and bindings-GLFW you can also consider the following projects:

luminance - Type-safe, type-level and stateless Haskell graphics framework

pcf-font - PCF font parsing and rendering library.

clay - A CSS preprocessor as embedded Haskell.

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.

GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)

bindings-potrace - Low-level Haskell bindings to the potrace bitmap tracing library.

free-game - The free game engine

graphviz - Haskell bindings to the Graphviz toolkit

gelatin - A nice Haskell graphics API. There's always room for jello.