blarggs-test-roms VS mooneye-test-suite

Compare blarggs-test-roms vs mooneye-test-suite and see what are their differences.

blarggs-test-roms

Blarggs Reproducible Gameboy Test Roms (by crzysdrs)

mooneye-test-suite

Mooneye Test Suite is a suite of Game Boy test ROMs (by Gekkio)
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blarggs-test-roms mooneye-test-suite
1 5
3 86
- -
5.4 5.3
25 days ago 3 months ago
Assembly Assembly
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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blarggs-test-roms

Posts with mentions or reviews of blarggs-test-roms. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-15.
  • Best documentation for the details?
    8 projects | /r/EmuDev | 15 Jan 2023
    For actual documentation, you probably know the pandocs, but there are a lot of more specific information in the docs linked in their references, especially the cycle-accurate GB docs, the GB complete technical reference by Gekkio. You can also check the source code of the relevant test roms, like the Blarggโ€™s test roms for more general behaviour and the MooneyeGB test suite for more specific things.

mooneye-test-suite

Posts with mentions or reviews of mooneye-test-suite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-15.
  • Best documentation for the details?
    8 projects | /r/EmuDev | 15 Jan 2023
    The thing about the Game Boy (or most consoles, really, but especially the Game Boy since it uses a custom CPU) is that we don't know all the details. People have had to reverse engineer it to figure stuff out. /u/gekkio is one of the people doing that work, and his technical reference and test suite are the (ongoing) results of that.
  • I've made a Game Boy emulator using Rust and WebAssembly ๐ŸŽฎ๐Ÿ•น๏ธ
    4 projects | /r/rust | 16 Nov 2022
    I tested it with the classic dmg-acid2 test rom and another rom called sprite_priority.gb which is part of the Mooneye Test Suite.
  • Game Boy timing question
    1 project | /r/EmuDev | 10 Sep 2022
    I am working on my Game Boy emulator and I'm trying to get the timer to work with mooneyes acceptance tests. Take this one as an example.
  • Help debugging GB CPU timings
    4 projects | /r/EmuDev | 11 Aug 2022
    The mooneye-gb test suite has very specific tests for the timer (maybe too precise, they require emulating every little detail โ€” but if you want that kind of accuracy, way to go)

What are some alternatives?

When comparing blarggs-test-roms and mooneye-test-suite you can also consider the following projects:

pandocs - The single, most comprehensive Game Boy technical reference.

gb-ctr - Game Boy: Complete Technical Reference

gb-test-roms - Collection of Game Boy test roms.

giibiiadvance - A GB, GBC and GBA emulator with GB Camera support.

GameboyCPUTests - Test data for developers of Gameboy emulators.

boytacean - A GB emulator that is written in Rust ๐Ÿฆ€!

dmg-acid2 - ๐Ÿ˜€ The Acid2 test, now for the original Game Boy! ๐Ÿ˜€

blargg-test-roms - Blargg's DMG/GBC test roms.