mooneye-test-suite
Mooneye Test Suite is a suite of Game Boy test ROMs (by Gekkio)
blargg-test-roms
Blargg's DMG/GBC test roms. (by L-P)
mooneye-test-suite | blargg-test-roms | |
---|---|---|
5 | 2 | |
86 | 5 | |
- | - | |
5.3 | 10.0 | |
4 months ago | over 5 years ago | |
Assembly | Assembly | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mooneye-test-suite
Posts with mentions or reviews of mooneye-test-suite.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-15.
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Best documentation for the details?
The thing about the Game Boy (or most consoles, really, but especially the Game Boy since it uses a custom CPU) is that we don't know all the details. People have had to reverse engineer it to figure stuff out. /u/gekkio is one of the people doing that work, and his technical reference and test suite are the (ongoing) results of that.
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I've made a Game Boy emulator using Rust and WebAssembly đŽđšī¸
I tested it with the classic dmg-acid2 test rom and another rom called sprite_priority.gb which is part of the Mooneye Test Suite.
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Game Boy timing question
I am working on my Game Boy emulator and I'm trying to get the timer to work with mooneyes acceptance tests. Take this one as an example.
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Help debugging GB CPU timings
The mooneye-gb test suite has very specific tests for the timer (maybe too precise, they require emulating every little detail â but if you want that kind of accuracy, way to go)
blargg-test-roms
Posts with mentions or reviews of blargg-test-roms.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-11.
- My gameboy emu get the program counter into RAM in Blargg tests
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Help debugging GB CPU timings
The timing tests rely on proper emulation of TIMA, and on the timing of several basic instructions (you can take a look at the source), so if those are wrong everything else will be too.
What are some alternatives?
When comparing mooneye-test-suite and blargg-test-roms you can also consider the following projects:
pandocs - The single, most comprehensive Game Boy technical reference.
GameBoyEmu
gb-test-roms - Collection of Game Boy test roms.
GameboyCPUTests - Test data for developers of Gameboy emulators.
boytacean - A GB emulator that is written in Rust đĻ!
blarggs-test-roms - Blarggs Reproducible Gameboy Test Roms
gb-ctr - Game Boy: Complete Technical Reference
dmg-acid2 - đ The Acid2 test, now for the original Game Boy! đ
giibiiadvance - A GB, GBC and GBA emulator with GB Camera support.
mooneye-test-suite vs pandocs
blargg-test-roms vs GameBoyEmu
mooneye-test-suite vs gb-test-roms
mooneye-test-suite vs GameboyCPUTests
mooneye-test-suite vs boytacean
mooneye-test-suite vs blarggs-test-roms
mooneye-test-suite vs gb-ctr
mooneye-test-suite vs dmg-acid2
mooneye-test-suite vs giibiiadvance