bizhawk-shuffler-2
store.js
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bizhawk-shuffler-2 | store.js | |
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3 | 6 | |
53 | 13,978 | |
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5.8 | 0.0 | |
7 months ago | 3 months ago | |
Lua | JavaScript | |
MIT License | MIT License |
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bizhawk-shuffler-2
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BizHawk 2.9.1 has been released. With a MAME core.
This is HUGE news for me because of one little detail: BizHawk Shuffler now works with Arcade games too! and you can mix that with other cores without problems. I tested it and oh man, here comes my dream fighting game mystery tournament with some friends!
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How can I randomly switch between roms?
So I actually found some info about how the project has been handed over to someone else and is updated here: https://github.com/authorblues/bizhawk-shuffler-2
- Any guides on doing multiworld on a single PC?
store.js
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Why dont we simply persist state in local storage, instead of using global state management
it's not made up, feel free to look it up. In older versions if the site was in a private window, writing something to localStorage would throw an exception. Was a pain in the ass and caused a lot of bugs. https://developer.apple.com/forums/thread/71593 https://news.ycombinator.com/item?id=17231508 https://github.com/marcuswestin/store.js/issues/42
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Webpacker vs import maps : any thoughts ?
Some javascript libraries require you to configure them using webpack. For example, https://github.com/marcuswestin/store.js/ , if you want to use sessionstorage only without anything else. You need to rebuild the library using webpack. If you can tinker with building libraries and providing custom builds that suit your need and load them into importmap, then it is better to use importmap.
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Vuex State data empty after reloading the page
I'm using store package to persist data after page reload.
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Are mixins shared/single instance, or one instance for each component that uses the mixin?
store is basically a localStorage wrapper. If you want your data to persist even if on page reload, you might consider using it.
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How to persist only a few state items with localstorage?
I've been using store, it's basically a localStorage wrapper.
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Deployed my first React project.. yes, a Pokedex.
and the pokemon user can catch is saved using session based local storage, Store js (https://github.com/marcuswestin/store.js)
What are some alternatives?
BizHawk-Shuffler - A script and setup program to randomize games being played in BizHawk
localForage - 💾 Offline storage, improved. Wraps IndexedDB, WebSQL, or localStorage using a simple but powerful API.
webpack - A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.
jStorage - jStorage is a simple key/value database to store data on browser side
SotnRandoTools - A collection of tools to enhance the SotN randomizer experience.
lockr - A minimal API wrapper for localStorage
KSImageNamed-Xcode - Xcode plug-in that provides autocomplete for imageNamed: calls
lawnchair.js - A lightweight clientside JSON document store,
Pokebot - Bot for pokemon games using BizHawk and C#
basil.js - The missing Javascript smart persistent layer
js-cookie - A simple, lightweight JavaScript API for handling browser cookies
basket.js - A script and resource loader for caching & loading files with localStorage