bhoptimer VS sourcemod

Compare bhoptimer vs sourcemod and see what are their differences.

bhoptimer

A bunnyhop timer plugin for Counter-Strike: Source, Counter-Strike: Global Offensive and Team Fortress 2. (by shavitush)

sourcemod

SourceMod - Source Engine Scripting and Administration (by alliedmodders)
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bhoptimer sourcemod
1 5
226 944
- 1.0%
7.1 8.6
6 days ago 3 days ago
SourcePawn C
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bhoptimer

Posts with mentions or reviews of bhoptimer. We have used some of these posts to build our list of alternatives and similar projects.
  • Counter-Strike: Global Offensive update for 2/1/22 (2/2/22 UTC, 1.38.1.6)
    1 project | /r/GlobalOffensive | 1 Feb 2022
    While your timer plugin is nice, it doesn't support switching between gamemodes. This means without a bunch of setup (which newer servers definately wont go through), the timer is not suited for certain gamemodes like minigames that switch between obstacle course and death matches. And as you said yourself, you have no intention of supporting this

sourcemod

Posts with mentions or reviews of sourcemod. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-10.
  • Modding CSGO gunplay?
    1 project | /r/SourceEngine | 15 Oct 2022
    That plus Sourcemod server plugins would be where I would start looking.
  • Our Goals And Plans For The Modding Community!
    2 projects | /r/modcommunity | 10 Aug 2022
    A new and improved community server browser @ browser.moddingcommunity.com. We can make our own query networking code/back-end and make extensions for SourceMod (for games such as Counter-Strike: Source/Global Offensive and Team Fortress 2), or Garry's Mod and Rust that communicates with our back-end (in our case, our own Master Server). The server browser can list 30,000 or more servers within 1 - 3 seconds compared to the Valve Master Server that displays only 4000 servers in more than a minute (the average A2S_INFO response size is 256 bytes, if you times that by 20,000 for 20,000 game servers, it comes to around 5 megabytes of traffic which is nothing with modern network connections and if someone's router can't handle 20K PPS, we can add options to limit). Either way it should be able to load servers much faster than the Valve Master Server that most games use for a server browser like Garry's Mod, Rust, CS:GO, TF2, etc.
  • How to host a L4D2 modded server using the Dedicated Server from steam
    1 project | /r/l4d2 | 9 Jun 2022
  • Hosting CS:GO 1v1 tournament (Help)
    1 project | /r/GlobalOffensive | 14 May 2022
    And from that point out it depends what you want, you can install SourceMod (https://www.sourcemod.net/) to use thousands of community made plugins (You just have to somehow search for them...)
  • Sourcemod & Metamod Won't Load "version `GCC_7.0.0' not found"
    1 project | /r/GlobalOffensive | 20 Jan 2022
    Alternatively open an issue on their Github repository: https://github.com/alliedmodders/sourcemod/issues

What are some alternatives?

When comparing bhoptimer and sourcemod you can also consider the following projects:

get5 - CS:GO Sourcemod plugin for competitive matches/scrims

Little-Anti-Cheat - Anti-Cheat for Source Games

dji-firmware-tools - Tools for handling firmwares of DJI products, with focus on quadcopters.

rcon - Source RCON client for command line